Winner map of the "12th Cabro's Map Tournament" of Arcades3d.com. The rules of this tournament were: Only doom classic format, but could exceed t...
33 hard maps that I tested myself. Max demos for all maps included (speed demo for map30).
You had no idea when you warped into the base that you would have such a fight on your hands - after all it was only a supply and recreation base...
Valiant is a MBF megawad for Doom II featuring 32 new maps spanning 5 themed episodes. Each map is designed to be played from a pistol start, but...
This map was originally intended for CC4 but didn't make the cut which is unfortunate considering how much time I put into making this one. It's ...
20 maps made during the eighteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15...
Slaughter DM is 9 levels of DM for BOOM and compabible source ports.
Futuristic military base style Deathmatch maps Misc. Info of authors We're currently working on Parallel Dimension II: The Extinction, the sequel...
This was my first wad I've
The idea and goal of the project was to get maps from as many mappers as possible, one map per person, during the course of the year 2015. Anyone...
A short map making use of Nick Baker and Sam Woodman's Morister Resources texture pack. MAP01 is based off an older speedmap of mine done in late...
A collection of maps for the PSX Doom resource wad..
Just a simple linear boss map I made in 3 days, nothing awe-inspiring about it, just plug and play. Inspired by Scythe and 90's wads, low monster...
Four levels for Ultimate Doom running on M1 of each episode, roughly in the original episode's style. Had planned on expanding but lost interest ...
Three maps taking place in a virtual reality infected by Hell. Made in January-February of 2015, these were inspired by various cyberpunk, vaporw...
A custom single player mapset by members of Doomer Boards (doomer.boards.net)
This is a compilation of the WADs entered in SargeBaldy's sixth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 lev...
Small level taking place within an old graveyard and mausoleum. Pay respects to the dead by laying them back to rest once more and tend to its gr...
This is my first level created with the help of DoomBuilder. My intention behind building it was to recreate at least some part of the immense fu...
[Incoming message to Corporal Adrian "Wolf" Polonsky / Marine Force Recon Charlie-9 Squad / Outside AXIR Laboratory Complex] It's been over a wee...
In the spirit of "special Squad Cobra 11" and "Return to Deimos Shityard", Here's a bunch of cute, insane and WTF speedmapping short maps.<br><br...