Imagine a world where Doom II was never released, and the only information that ever came to light was the level titles. Then imagine that nearly...
Eight maps made during the forty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and ...
For whatever reason I recently got the inspiration to make another Doom map after about 24 months of not touching an editor. This one actually tu...
Just a map I made last month. You need to escape a traphouse built by a human traitor...and kill the demons along the way.
Much Different from the last three maps, this one involves a system of labs and experiments that someone(the people of Artica I'd assume)have don...
A difficult single player map for Doom2. Don't play skill 4 unless you are VERY confident in your skills. Skill 3 should be challenge enough for ...
A remake of level 29 of Doom II
A set of 4 Heretic speedmaps made during an 8 hour session that occured on 1/19/2018
3 detailed maps, enough ammo and too many monsters. Updated versions of my old wads. You have been sent to investigate mountain area. There is ol...
This level is made with co-op and Deathmatchers in mind, with varied terrain and viewpoints from which to snipe friends and enemies alike. An are...
A Final DOOM type level. Should pose a very decent challenge on UV.
Golachab is a challenging single-player Doom 2 level (with difficulty levels supported for those who want a casual playthrough), intended for Boo...
This is a compilation of the WADs entered in : Doomworld's sixth speedmapping exercise. : Participants were given 120 minutes to create a : Doom ...
After Deepsea I started to use Doom Builder and size of the levels now could do more.
This is a giant space station in the gray and tech theme. It is crumbling with hellspawn and filled with deadly traps. This is a little more like...
Nine maps maps made during the forty-third Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection ...
A very challenging base map for boom with excellent achitechture and design.
11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixe...
A sequel to a wad that was made a long time ago, based on a similar premise of scrap maps and concept ideas that I never followed through, there ...
This is a compilation of all the contest wads which were sent to the contest held in iddqd.ru and doomworld.com. Read the rules_e.html To play th...
33 speedmaps, mostly made within a 5 minute, though there are a few that went past anywhere from 2 to 15 minutes. Also included is a megawad fill...
One map inspired by the Death Tormention series. Uses music from Whipsers of Satan map27.
Liberate 1024 is a 7 map 1024 set for doom2, it covers various different themes and every map is designed with pistol start in mind. Music for al...