Artica 4

Artica 4

Much Different from the last three maps, this one involves a system of labs and experiments that someone(the people of Artica I'd assume)have done with a few...

Filenames
artica4.wad
Size
1.17 MB
MD5
501fbf38abe69a75aea1538b30185c42
SHA-1
b8fbdf0ee81858515e17891faadd059eab5f77b3
SHA-256
e54b87cd91b10ca72561a471543a82dc092f75d370fcaca79384cf48d3c5df3b
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
155
Maps
MAP01

Read Me

Date Completed         : Febuary 7, 1999
Title                  : Artica 4
Filename               : artica4.wad
Other Works            : Eulogy Series, Dismemberment, Artica 1-3 and 10 maps in Surge
			 Upcoming stuff in Twice Risen and Hell Revealed 2.
Author                 : Cyberdemon (Mike Watson)

Email Address          : None right now

Description            : Much Different from the last three maps, this one involves 
			 a system of labs and experiments that someone(the people of 
			 Artica I'd assume)have done with a few monsters.  These people, 
			 who you will soon find out were highly advanced technologicaly, 
			 have figured out ways to brainwash some of the demons so they 
			 will help you out.  Sadly this plot never got finished because 
			 the monsters destroyed all the inhabitants before the plan could 
			 be fully executed.  Also the Articans found a gateway to the 
			 monsters dimension(aka Hell)but anyone who has tried to go there 
			 hasn't come back.  They have also harnessed the ability to teleport, 
			 something thought to be a Hellspawn only ability.  They have also 
			 trapped some of the monsters so they are of no danger.  Of course 
			 you don't know what switch will let something loose that's pretty 
			 pissed off for being captured in the first place.

Additional Credits to  : id Software for Doom, Lee Killough for Boom and MBF, TeamTNT for 
			 Boom, Linguica for part of the Dehacked patch and some new graphics, 
			 Valve for Half-Life, a source of much inspiration, and Ricrob for 
			 beta testing and sticking this here map on his page.
      ===============================================================

* Play Information *

Game                    : MBF.exe and doom2.wad
Compatibility           : If you want to use Boom or PRBoom you'll have to extract the 
			  Dehacked patch from the wad, and even then the map will still 
			  be screwed.  ZDoom will run it becuase it recognises the DEHACKED 
			  lump but it still will be screwed.  Any other port is just plain bad.
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

New Sounds              : Yes

New Graphics            : Yes
			  
New Music               : Yes(midi)

Dehakced Patch          : Yes(internal)

Demos Replaced          : None

Note                    : Friendly monsters don't count as part of the Kill %, so 
			  you don't have to kill them.

* Construction *

Base                    : New level from scratch.

Editor(s) used          : WadED, WadAuthor, NWT, WinTex, Warm, CLED, BSP, RMB

Build time              : I lost track...probably more then a month
			  
Known Bugs              : I hope not.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution(as in, this text file)  

Where to Get this wad:

http://www.doomworld.com/ricrob

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4