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Title : The Dying End
Filename : tde-lutz.zip
Author : Christopher Lutz
Homepage : http://www.doomworld.com/chaoscrew
Feedback : [email protected]
Description : A remake of level 29 of Doom II
Other Releases : Phobos: Anomaly Reborn (par-lutz.zip)
: Caverns of Darkness (cc-cod.zip)
: Inferno (inf-lutz.zip)
: Millennium - Map30
: Doomworld's 10sectors.wad - Map26
Additional Credits to : id Software (duh)
: Testers: Tango, Belial, Impboy,
: Jesper Rasmussen, and Joel
: Murdoch
: www.DoomWorld.com for hosting
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* Play Information *
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Game : Doom II
Map Number : Map29
Source Port : ZDoom/GZDoom (See Note Below)
Single Player : Yes
Cooperative : No
Deathmatch : No
Difficulty Settings : Yes
New Weapons: : No
New Sounds : No
New Graphics : No
New Music : No
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* A Note on Source Ports *
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What you really need to run this level is a BOOM/MBF-compatable,
limit-removing source port. I did 98% of my testing with ZDoom,
so that is what I recommend, but have verified it also runs with
PrBoom 2.4.8.1. Also, there are two other things I should
mention:
- NO JUMPING! Jumping is for losers.
- This level is a LOT easier if you can run under/over
sprites (but not impossible if you can't).
* Construction *
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Base : New level from scratch
Editors used : WinDEU, DETH, BSP
Known Bugs : None that I know of
Build Time : Beats me. A long time.
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* Copyright / Permissions *
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You may distribute this .WAD freely, provided you include all
this text file with the .WAD file. Should you want to edit or
include sub-portions of this level in any other project, send me
an e-mail message and I will ponder your request.
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* Where To Get This File *
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http://www.doomworld.com/idgames/index.php?dir=levels/doom2/Ports/s-u/