The Dying End

The Dying End

A remake of level 29 of Doom II

Filenames
tde.wad
Size
1.70 MB
MD5
804326ca2918db778ea2e80d6801ef1d
SHA-1
b8704545bd07693535815c9920d37737d6e91484
SHA-256
4c61d78e404082b6c09a2f25f3956a6035b7b70997bd692df1e7ac68ee7e043b
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom, ZDoom
Lumps
11
Maps
MAP29

Read Me

================================================================
Title                   : The Dying End
Filename                : tde-lutz.zip
Author                  : Christopher Lutz
Homepage		: http://www.doomworld.com/chaoscrew
Feedback		: [email protected]
Description             : A remake of level 29 of Doom II
Other Releases		: Phobos: Anomaly Reborn (par-lutz.zip)
                        : Caverns of Darkness (cc-cod.zip)
			: Inferno (inf-lutz.zip)
                        : Millennium - Map30
			: Doomworld's 10sectors.wad - Map26
Additional Credits to   : id Software (duh)
			: Testers: Tango, Belial, Impboy,
                        :   Jesper Rasmussen, and Joel
                        :   Murdoch
			: www.DoomWorld.com for hosting
================================================================


* Play Information *		 
----------------------------------------------------------------
Game                    : Doom II
Map Number              : Map29
Source Port		: ZDoom/GZDoom (See Note Below)
Single Player           : Yes 
Cooperative             : No
Deathmatch              : No 
Difficulty Settings     : Yes
New Weapons:		: No
New Sounds              : No
New Graphics            : No
New Music               : No
----------------------------------------------------------------


* A Note on Source Ports *
----------------------------------------------------------------
What you really need to run this level is a BOOM/MBF-compatable,
limit-removing source port.  I did 98% of my testing with ZDoom,
so that is what I recommend, but have verified it also runs with
PrBoom 2.4.8.1.  Also, there are two other things I should 
mention:
 - NO JUMPING!  Jumping is for losers.
 - This level is a LOT easier if you can run under/over 
     sprites (but not impossible if you can't).


* Construction *
----------------------------------------------------------------
Base                    : New level from scratch
Editors used            : WinDEU, DETH, BSP
Known Bugs              : None that I know of
Build Time              : Beats me.  A long time.
----------------------------------------------------------------


* Copyright / Permissions *
----------------------------------------------------------------
You may distribute this .WAD freely, provided you include all
this text file with the .WAD file.  Should you want to edit or 
include sub-portions of this level in any other project, send me
an e-mail message and I will ponder your request.
----------------------------------------------------------------


* Where To Get This File *
----------------------------------------------------------------
http://www.doomworld.com/idgames/index.php?dir=levels/doom2/Ports/s-u/

Maps

MAP29

MAP29

Deathmatch Spawns
4
Co-op Spawns
8