BloodRust
11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixes to the tex...
Filenames
bloodrust.wad, BLOODRUST.WAD
Size
3.08 MB
MD5
b7ffa9f43b5279703bf95c2eed064639
SHA-1
b5f0b4e4930177a016457f794625f86a6389d205
SHA-256
ec7f0c1c441eae337740bd053cb1c7b5908228ab65d6452ae54f86ab0f403961
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
165
Maps
MAP06, MAP02, MAP03, MAP08, MAP04, MAP07, MAP01, MAP09, MAP05, MAP11, MAP32, MAP10
Download
Read Me
Update to : bloodrust.zip Advanced engine needed : Limit removing port Primary purpose : Single Player =========================================================================== Title : BloodRust Filename : bloodrust.wad Author : Simon 'SlayeR' Judd Email Address : [email protected] Release Date : 04/02/04 Other Files By Author : Redemption.wad, Deliverance.wad, many more old maps too... Misc. Author Info : Description : 11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixes to the texture problems in MAP10, and a couple things in MAP11. Additional Credits to : Authors of editors used (see below), id Software, etc. =========================================================================== * What is included * New levels : 11 Sounds : No Music : Yes (from various sources) Graphics : No Dehacked/BEX Patch : No Demos : No * Play Information * Game : DOOM2 Map # : Map01-Map11 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Some maps Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A while :P Editor(s) used : DETH, Doom Builder, XWE, Wintex Known Bugs : Probably a few small texture misalignments here and there. May Not Run With... : Map 11 causes VPO's in the original doom2.exe. All the other maps are fine with it, AFAIK. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/ and mirrors