An small but decent detailed tech map, some ideas in design ripped from E1M1. Thrown a bit hell into it also to give this map an weird feeling wh...
Go to my Doom page for the full story... http://members.xoom.com/SlayeR226/ go into the 'projects' section then click on the MaimTown picture. Yo...
This is a small deathmatch level for ZDoom, making use of slopes and a fancy little script for a central event in the map. This is my first DM le...
The 3rd and last set of 10 CTF maps for ZDaemon. Designed to add on to the existing 2 map packs.
This is a soccer modification for the Skulltag teamgame mode
A remake of level 29 of Doom II
For those of you who like pure action, no- thinking deathmatch levels, this is the one or you. This level consists of a mid-sized arena modeled c...
A small collaberation of maps by a few members of the Random Chaos doom clan. Unlike our previous singleplayer collaberation, this one is intende...
*Zero Day includes an original soundtrack. If you'd like the optimised mp3 version with realistic instruments, check out zerodaymp3.zip, which sh...
Decent size Deathmatch level with lots of detail. Should be fun for any amount of players!
Ok, I usually put terry wads on the archive, but I felt like treating you all to a little deathmatch level I made. It uses Skulltag weapons and t...
A newer version of my first map Trinity.
ITS PONG! bind controls in controls menu
3 Levels I made ages ago, it was going to be a full episode but I could go any farther. I may extend onto it someday.
For those of you who have played MAP01 of DTCA this map is the continuation to it. It will introduce the first helper in the series.
Sequel of We´re All Dead Here
The Master Levels Menu Interface is an ingame menu that serves to replace the old DOS program that would launch the chosen wad of the MASTER LEVE...
After crashing into what is several traps of the sick-minded UAC officials' bases where they have been caught bringing in the demons themselves o...
*This wad is playable with any control scheme, but it was designed for mouselook and WASD, with no jumping or crouching* There have been reports ...
Collection of 7 deathmatch levels of mine, all of them made for this collection. Here is a list of levels: Level 1: MODdm1-Welcome Just a little ...
An underground marine base. I made this map in one day to test my speedrun skills.