The Shipping Quadrant

The Shipping Quadrant

Ok, I usually put terry wads on the archive, but I felt like treating you all to a little deathmatch level I made. It uses Skulltag weapons and textures.

Filenames
shipquad.wad
Size
171.64 KB
MD5
6c6f995b6ebf6c63f1758d407f132282
SHA-1
b4ee7db55a8a899a34a373bf0b59c436cd70b0d9
SHA-256
776983491f98f3d0f7e4c2ad1f879c50a364222ebd2326e9c1a861ac72f75aad
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
5
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : ZDoom compatible source port
Primary purpose         : Deathmatch
===========================================================================
Title                   : The Shipping Quadrant
Filename                : shipquad.wad
Release date            : 17/04/14
Author                  : nambona890
Email Address           : [email protected]
Other Files By Author   : Search my name on idgames.
Misc. Author Info       : I'm awesome and strayan!

Description             : Ok, I usually put terry wads on the archive, but
                          I felt like treating you all to a little
                          deathmatch level I made. It uses Skulltag weapons
                          and textures.

Additional Credits to   : Brad Carney for Skulltag, TeamDRD for the SVN
                          GZDoom Builder, and ID Software for Doom and Doom
                          II.
===========================================================================
* What is included *

New levels              : Map01
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Skulltag_Data.pk3 Skulltag_Actors.pk3


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 2 Hours
Editor(s) used          : Slade, GZDoom Builder
Known Bugs              : I could not find any, so I guess there are none.
May Not Run With...     : Vanilla Doom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
16
Co-op Spawns
1