Underground Presence

Underground Presence

*This wad is playable with any control scheme, but it was designed for mouselook and WASD, with no jumping or crouching* There have been reports of a demonic...

Filenames
pres.wad
Size
1.23 MB
MD5
fa44614da5be0c56cd3ae40f1747a4db
SHA-1
b06b8a1bf10bf1c36c2a2cf156ae439ef6495f3b
SHA-256
3f46f684bec4c3cbe2fd1896a2271bdeaf603ab1d7cd44ea4e87f99ea4665e49
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Vavoom, Zandronum, ZDoom
Lumps
24
Maps
MAP02, MAP06, MAP01, MAP03, MAP04, MAP05

Read Me

===========================================================================
Advanced engine needed  : GZDoom, ZDoom, Zandronum, or Vavoom
Primary purpose         : Single play
===========================================================================
Title                   : Underground Presence
Filename                : pres.wad
Release date            : 19/02/2017
Author                  : youraverageamir
Email Address           : [redacted]
Other Files By Author   : No Remorse, Coastal Fortress
Misc. Author Info       : None

Description             : *This wad is playable with any control scheme, but
                          it was designed for mouselook and WASD, with no
                          jumping or crouching*
                          
                          There have been reports of a demonic presence deep
                          below the earth, killing everyone in the
                          underground UAC facility nearby. You and your squad
                          have been sent to investigate the presence. You
                          will have to fight your way through the caverns,
                          the long buried ruins, and finally the UAC facility
                          itself to get to the heart of the presence and put
                          an end to it.
                          
                          
                          
                          

===========================================================================
* What is included *

New levels              : 6
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01-06
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A year, on and off.
Editor(s) used          : Doom Builder 2
Known Bugs              : Some enemies in MAP02 may not teleport into the
                          arena, preventing you from getting 100% kills.
May Not Run With        : Any engine that does not support UDMF.
Tested With             : GZDoom 2.3.2, Zandronum 2.1.2.


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP02

MAP02

Deathmatch Spawns
7
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
3
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
5
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
6
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
6
Co-op Spawns
4