32 maps no bigger than 1024 X 1024. Some maps have areas outside the 1024 X 1024 block but they are not part of the playing area. The idea was to...
Tremor is a medium-sized techbase map, fairly open-plan but cramped in some areas. This is my first proper released map but I think I've definetl...
A big brown-yellow complex, with some outdoor areas. Also a non-linear map (if the action is too hard, try another route). I've tried some fake 3...
Classic Doom 2 city-style map originally designed for the cancelled "Plain Ol' Doom 2" community megawad. Originally designed as a Map 20 replace...
That of classic maps that measure of 1024x1024 and the first thing I have done this kind of
The Outpost of Malice blocks the only viable entrance to a vast island labyrinth in the middle of a lake of blood. Marine spys have noted heavy e...
Started in 2009-ish, Coffee Break was intended to be another 32 map megawad. Unfortunately, due to a busy schedule, laziness, and other excuses, ...
This is a 1 map replacement for MAP14 of Final Doom: TNT Evilution. This map is intended to be like a 90's level (with weird scenarios, toilets, ...
(The original map is on Map 5. The map is split to maps 1-4 to allow more computers to run it.) This is version 1.1 of Holy Hell. Gameplay has be...
Millions of demons have tasted your heavy metal in the deep, dark corridors of Phobos. Each demon killed has been sent to a reviving facility cre...
Tras una estresante semana, decides darte un descanso de tu extenuante trabajo científico como arqueólogo. Tras repentinas pesadillas después de ...
A map for tnt.wad MAP01
Swift Death is an extremely hard megawad, calibrated for speedrunners. I recommanded for novice players to play in "easy" ("Toilet Break", or "...
You materialize. A shotgun sits in front of you, beckoning you into the gloom. The air is crisp and cool. What is this place? Do not fall here, y...
Like Plutonia map 15? Then you'll love this one.
A city now mutated into hell. This wad is part of the final wad set I will make. I really don't know when I will stop, but when I do make my last...