It's The Ultimate Doom... But smaller. Four one-map episodes, each "speed mapped" in 6-10 hours. Yes, my ambitions did get in the way a bit. Each...
Persephone is my first "Best of" episode, featuring 10 previously-released maps all in one modern package. MAP05 (The Leak) was subtly edited, SE...
A high-tech sequel to Catharsis. Sorta like how Quake II was to Quake. Pretty much better in every way. More detail, bunch of new stuff, etc.
A wad I used as practice for mapping and scripting.
A set of 13 maps created by myself because I felt like creating some maps. The music is sequenced by myself, apart from map 11.<br><br> Don't pla...
My second level for Doom 2.There's technology,hell and cavern themes here. Doom 64 MArine explains: After killing more demons in the episode I ca...
Another oldie from 1996 that I polished up for the modern era (though it's still more or less vanilla in persuasion). This one's been sitting on ...
A single level for Heretic, which requires ZDoom 2.8.1 or later. This map is meant to follow the events of Dark Deity's Bastion, and serve as an ...
Phobos Complex is a huge tech base level. You are going from one lab to another. Expect the in-game time to be ~5 hours. Have fun. Demo can be fo...
30 maps made in under FOUR hours.
Starting a (Late) new year with this. Hope it won't end up like somemap.wad. The second map is a wad you may be familiar, but did some updates an...
The Nadir is a short (~2 hours) Hexen adventure that aims to extend the experience once the vanilla game and expansion end. I found myself wantin...
A 6 level mapset for DooM II. It is a reimagining of the Shores of Hell and Inferno storyline. The maps were made to emulate the feel of E2 and E...
After hell's invasion of Earth, the UAC set up giant floating cities while the remaining population re-built human society on Earth. While patrol...
It is the end of the clone wars of the 52nd century. All of humans is happy but the evil monsters of Hell come to kill everyone. Uh oh. Look like...
Six Years after the crumbling catastrophe of Hell's invasion overtook the complex in the Northern Sector, a young marine was dispatched to go and...
classic doom megawad with 34 maps. I started this megawad in 2002! then I abandonned the project and reassumed it in 2011. back in 2002 I made th...
Small first-level-styled map.
FIVE new levels for Heretic built in the Hpack mindset: a bit of custom content, custom monsters, and new powerups! Drag 'Despair.PK3' and 'Despa...
An short wad which is set in, as you see in the title, The Abandoned Labs, features 3D floors and 4 new textures. Like i said before it is short ...
Engineer Nukem is a level that involves fighting in the Duke Nukem 3D environment. Prepare for the challenging battles ahead. Otherwise, prepare ...
A large map for the original Doom that uses a huge amount of scripting and ZDoom features while attemptimg to retain classic and fast paced Doom ...
This is a smooth, fast, rampy, multi-level DM pit for 2 to 4. It makes heavy use of slopes and 3D floors. No BFG, no chainsaw. All other weapons ...
Just a "speedmap" of congest map01 and e1m8. This is my "first" attempt to gzdoom released here. This could not been the best wad ever, but oh da...