Sights of Agony

Sights of Agony

After hell's invasion of Earth, the UAC set up giant floating cities while the remaining population re-built human society on Earth. While patroling the Eart...

Filenames
sigtagny.wad
Size
10.81 MB
MD5
151c046f3c4f1fe1ec367dcda4a33099
SHA-1
f309ab4ee2cfb3b7507bae2d7506d5b89f7a4fd6
SHA-256
53fc33322e8c9e472a9830ff75afe1502d1d8596f58bda9986386c88ac1afae1
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
116
Maps
MAP02, MAP03, MAP01

Read Me

===========================================================================
Advanced engine needed  : Latest version of GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : Sights of Agony
Filename                : SIGTAGNY
Release date            : 21st of November 2013
Author                  : Zacharie Roberts (reuploaded by nambona890
Email Address           : [email protected]
Other Files By Author   : I have some wads I never released.

Description             : After hell's invasion of Earth, the UAC set up
                          giant floating cities while the remaining
                          population re-built human society on Earth.
                          
                          While patroling the Earth's surface, shooting the
                          remaining imps and zombies, you get a radio
                          transmission from one of the floating cities. You
                          run to your pilot and fly there.
                          
                          But what you didn't know, is that the secrets go
                          far beyond hell this time.

Additional Credits to   : Scuba Steve, Mark Klem, Adobe, ModArchive, GZDoom
                          (Builder) creators, and ID Software.
===========================================================================
* What is included *

New levels              : 3
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 5 Months
Editor(s) used          : GZDoom Builder, SLADE, and Photoshop
Known Bugs              : One of my friends reported of a HOM in MAP03, but
                          I never noticed it.
May Not Run With...     : Non-GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
25
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1

Graphics