Sometimes the best things are simple. Sometimes they are complicated. Whatever they are, it is sometimes important to return to basics. Thus, thi...
Defend your house from the living dead!
This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only ch...
A small level for Doom 2 and the first map i ever put some time into
//***********// A level designed as a mix of Doom 2 + Ultimate Doom
Quaked Deathmatch is a deathmatch-only project for gzdoom sourceport, designed in Quake/Unreal style but with own ideas, to give you a few hours ...
Behold, my magnus opus. 12 levels, many intense boss fights and an intruiging story to coincide with it.
Demonic Adventure can be best described as innovation within the Doom wad community. This is perhaps some of my best work, and it shows. Tested b...
Primary is a large natural-themed map based around several outdoor areas. It focuses on immersive, epic gameplay, with little puzzle solving. The...
This is my first wad so tell me if theres some problems, i will fix them if is... evil try's to attack to your home base so you have to stop it, ...
This is our life. The VOITTO-group's life. A story about Winners, Markkus, Boulders, and other entities. It is meant to be as turbo as possible. ...
Bet you never thought you'd see this, eh? The next installment in the Gateway Experiments series, just in time for Doom's 22-and-a-halfth-ish Ann...
Two big levels (~2500 sectors in map), designed in phobos base and hell keep style
I once took it upon myself to do a remake in Doom of the first level of the PC version of Killing Time as a challenge. Even though I did a good c...
You know aluac400.wad? I made a version where you can ACTUALLY BEAT IT. But for those who haven't played aluac400... This is a hyper-boss based o...
A single quick, Easy Map. UV Difficulty designed.
You've reached the shore of the Verdant Citadel, a stone bulwark on an island in an endless sea. It is inhabited by undead demonic caretakers who...
You have to kill all the monsters on the Xmas tree in order to end the level.
Hell was defeated by a lone marine. But what no one knew was that there was a far greater and nigh inconceivable evil lurking beyond our realm: t...
Marines that you can spawn to assist you when you are in a jam. Now with added features!
29 Deathmatch speedmaps over the course of 3 speedmapping sessions