Time of Sorrow (ver. 1.1)

Time of Sorrow (ver. 1.1)

Two big levels (~2500 sectors in map), designed in phobos base and hell keep style

Filenames
tos.wad
Size
10.15 MB
MD5
83eecbb2b079b258b33030c8a17481e9
SHA-1
798d0848ea2a7efffe030784136df46d2f2631a3
SHA-256
16854fb9894aabed37df65a456d19a31f3b20ce1e7cc0ad6787ae0735c20bd0f
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom
Lumps
576
Maps
MAP01, MAP02

Read Me

===============================================================================================================
Advanced engine needed  : Gzdoom 1-5-03
Primary purpose         : Single play
===============================================================================================================
Title                   : Time of Sorrow (ver. 1.1)
Filename                : TOS.wad
Release date            : 6 of November, 2010
Authors                 : Azamael (Kolybenko M.O.)
Email Address           : [email protected]
================================================================================================================
Other Files By Author   : 
			  BFD.wad
			  HT.wad (MAP08,14,29)
			  DaWill.WAD (MAP06)
			  SNOW2008.WAD
			  ONEAG.WAD
			  MyHo.WAD	 
			  4colour.WAD
================================================================================================================
Misc. Author Info       : Ukraine
Description             : Two big levels (~2500 sectors in map), designed in phobos base and hell keep style
Additional Credits to   : Archi, Lainos, Thirteen, Nil for testing and help.
================================================================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : DECORATE
Demos                   : No
Other                   : GZDOOM LUMPS
Other files required    : No

* Play Information *

Game                    : Doom2
Map #                   : Map01-map02 
Single Player           : Designed for
Cooperative 2-4 Player  : no
Deathmatch 2-4 Player   : NO
Other game styles       : Jump&Crouch
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : autumn 2008 - autumn 2010
Editor(s) used          : Doombuilder1, XWE
Known Bugs              : none known
May Not Run With        : old versions of gzdoom
Tested With             : gzdoom 1-5-03

================================================================================================================


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
2
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1

Graphics