CMPHM

CMPHM

This is our life. The VOITTO-group's life. A story about Winners, Markkus, Boulders, and other entities. It is meant to be as turbo as possible. You are a me...

Filenames
cmphm.wad
Size
19.47 MB
MD5
e74790abd3f36549a44f74dd17da187e
SHA-1
7a8ed47a2b1c1a2f88a66d2ad0f5c875e8c4f237
SHA-256
5d4e4ec467d41dbe8a329f2ca5887108601c71cf7227e35183a04531c16c8588
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum
Lumps
241
Maps
MAP31, MAP03, MAP32, MAP02, MAP05, MAP01, MAP04, MAP07

Read Me

===========================================================================
Archive Maintainer      : Thanks for maintaining.
Update to               : This is not update.
Advanced engine needed  : Zandronum/GZDoom
Primary purpose         : Single play
===========================================================================
Title                   : CMPHM
Filename                : CMPHM.wad
Release date            : 16.7.2017
Author                  : Jyrki
Email Address           : [redacted]
Other Files By Author   : None.
Misc. Author Info       : I'm "Jyrki". A Game developer originally from JNZ-hoodz.

Description             : This is our life. The VOITTO-group's life. A story
                          about Winners, Markkus, Boulders, and other
                          entities. It is meant to be as turbo as possible.
                          You are a member of VOITTO. The DEWs safety is
                          compromised by increased amount of Boulders. It is
                          your duty to find the DEW and bring it safely back
                          to Basket and end the terror of Boulders once and
                          for all.


Additional Credits to   : Arse - sprites & audio
                          Dille - sprites & audio
                          Beta testing: Arse, Dille, Dr. Koira, Narski, Kebabbqriel, Ismo, Pekonipitsa
                          
===========================================================================
* What is included *

New levels              : 8
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1, 2, 3, 4, 5, 7, 31, 32
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Few years. Maybe something like 500 hours total.
Editor(s) used          : Doom Builder, GZDoom Builder, Slade3, XWE
Known Bugs              : No known bugs.
May Not Run With        : Anything else than Zandronum or GZDoom.
Tested With             : Mostly Zandronum (also GZDoom)


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: None yet
FTP sites: None yet

Maps

lookup "Mansion Basement" {

lookup "Mansion Basement" { (MAP31)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
= 300
Shortcut

Shortcut (MAP03)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
300
Ireland

Ireland (MAP32)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
300
Hillsion

Hillsion (MAP02)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
300
lookup "Hill Junior" {

lookup "Hill Junior" { (MAP05)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
= 300
Kuopiontie

Kuopiontie (MAP01)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
300
lookup "Mansion Junior" {

lookup "Mansion Junior" { (MAP04)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
= 300
lookup "Saari Junior"  {

lookup "Saari Junior" { (MAP07)

Deathmatch Spawns
0
Co-op Spawns
1
Par Time
= 300

Graphics