Dawn of Reality
This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only changes were i...
Filenames
d_o_r_v1_2.pk3, D_O_R_v1_2.pk3
Size
117.33 MB
MD5
b78874ab4efacec4fbf8c09e0d13c669
SHA-1
7cb75690d11235766d53caa2214d4ec4119f215e
SHA-256
5a32c902b7300ed0573dd1a0f4a0d8d6451d8d2605ff5964fc89d991cab1a29a
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom
Lumps
948
Maps
MAP01, TITLEMAP
Download
Read Me
============================================================================= Title : Dawn of Reality Version : v1.2 Filename : D_O_R.pk3 Date Finished : November, 21th 2010 Author : Reinchard Email Addresses : [email protected] Description : This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only changes were introduced because of the engine limitations. I tried to create an exact copy of every area with his oryginal scale and geometry (as far as this is possible in Doom). I used the surveying maps and aerial photography. Many times I must walk through those regions in order to implement the necessary images. Some of this images are now in game as textures. GZDoom Settings : Dynamic lights intensity must be 0.5 and light size 1.0 Precache GL texture MUST be set to ON before you play first time. High Quality resize mode MUSt be OFF. Lighting Mode mus be "dark". Credits & Special Thx : Reinchard - Map design, graphics, 3d models Azure Agony - Much of 3d models, beta testing and association with photo-escapades. Sykesccorp - 3d models Sitters - 3d Models Craigs - Beta testing BlueEagle - Beta testing MegaDoomer - Beta testing DoomHero85 - Beta testing DBThanatos - Beta testing The ZDoom Community - For editing help Additional custom monsters by Captain Toenail, Tormentor667, Hnsolo77 =========================================================================== * Play Information * Game: : Doom2 Maps : Map01 + titlemap Source Port : GZDoom Single Player : Yes Cooperative 2-8 Player : Yes (not tested) Deathmatch 2-8 Player : YEs (not tested) Difficulty Settings : No New Sounds : Yes New Music : Yes New Graphics : Yes * Construction * Base : From scratch Build Time : 3 long years Editor(s) used : Doom Builder, SlumpEd, XWE, Adobe Photoshop, 3d Max, Milkshape 3d, Audicity Known Bugs : No (I hope) * Other Information * Copy Information : You may use material from this project for your own projects as long as you credit the respective creators You may upload this file somewhere else as long as this file stays included as it is You are encouraged to base projects on this resources, setting and scripts