A megawad of vanilla maps, each made in 200 minutes. https://archive.foolz.us/vr/thread/1614552/#1620243
You are a bounty hunter, hired by a small genetics research company named BioTech, to "fix" their current project which has gone horribly wrong.
Three challenging maps prompted by Dante's inferno Map 01: Dark Wood Map 02: Acheron River Map 03: Limbo
A small UAC base. Should take around 10 minutes to complete on UV.
Brick and metal deathmatch level. No bugs, no missalligned textures, quality !
First episode with 10 levels for Doom2, my goal was to make some maps with varied themes and full of tricks and ambushes, minimalistic detail as ...
based off a recent quick sketch i made
This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite h...
Birthday wad for Rangnor from Doomworld, leave your brain at home, this is the Die Hard of doom wads. Inspired by Map09 from TNT. Plays on the TN...
A single-room map that should challenge even the wiliest veterans on Hard. Best of luck.
A little base-themed map I've made in September 2016. You must explore a mysterious base full of crates !
My old workplace - now bankrupt and defunct! Enjoy the trailers and BEWARE - not all is as it appears.... the first building (R & D) was a gas st...
A simple, single-player map for Doom II mostly designed to show-case the new monster ... O.J. Simpson, who shoots "Kato Kalen" fireballs at you (...
Two Doom II maps inspired by Hexen's lead - simple architecture, solid behind-the-scene mechanics, hand-to-hand combat and, most importantly of a...
A superduper detail wad with fantastic gameplay ;)
Hello again DM lovers! Here I have 12 maps I whipped up fairly quickly that are sure to please. Serious matches can be had with 2-4 players, but ...
Made for "vanilla" doom2.exe and includes: -20 single player maps (map01 upto 20 = all 11 maps from sci.wad + 9 new maps), -10 bonus deathmatch m...
Replacement for MAP28 and MAP29 of DOOM II. I've always wanted to see a heavily hell-based map, so I tried and created my own. It was originally ...
find the exit.
The monsters have taken over your neighborhood and it is up to you to "MAKE THEM PAY!"