Yet Another UAC Base

Yet Another UAC Base

A small UAC base. Should take around 10 minutes to complete on UV.

Filenames
jjp-yaub.wad, JJP-YAUB.WAD
Size
131.43 KB
MD5
612e9673a6bcf0578ec7f2b03fb49c64
SHA-1
9fa58f604b079437913a37da31f25083aea98ea3
SHA-256
e24249969aff83ea32de80c8b4d79a9b2d26e2c981fb916042d7aa878aa38467
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
13
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : None
Primary purpose         : Single + coop play
===========================================================================
Title                   : Yet Another UAC Base
Filename                : jjp-yaub.wad
Release date            : 6/19/08
Author                  : JJP
Email Address           : [email protected]
Other Files By Author   : None; this is my first released wad.
Misc. Author Info       : I like to play Doom. :p

Description             : A small UAC base.  Should take around 10 minutes
                          to complete on UV.

Additional Credits to   : id Software for Doom
                          All the developers of the source ports and
                          editors that I used
                          A few of my friends who tested coop with me
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : A MAPINFO for ZDoom-based ports, disables
                          jump/crouch
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 4 days
Editor(s) used          : Doom Builder 1.68, SLumpED 0.7
Known Bugs              : Probably a few texture misalignments that I
                          didn't spot.  There's also some minor HOM in
                          the outdoor area in Chocolate Doom (and therefore
                          Vanilla).
May Not Run With...     : Anything that doesn't support Doom :p
Tested With             : Skulltag 97D2 (RC3), ZDoom 2.2.0, GZDoom 1.1.4,
                          PrBoom 2.4.7, Chocolate Doom 1.1.1


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
4