Four short levels made for Doom II in the Boom format. All but map 4 contain deathmatch starts. The player(s) travel from a scorched wilderness, ...
It`s not so much big, There`s is no BFG 9000 :( But this is the Boom version of the level, soon will this be for ZDoom too.
Classic DOOM2 style play and feel. Short but sweet. Fight your way through the treacherous kitchen of Champney's Tavern, find the red key card an...
Eleven maps maps made during the fortieth(!!!) Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture select...
Replaces Level 9 (The Pit) Deathmatch level inspired by the Lenny Kravitz's "Are you gonna go my way?" music video. The switch that doesn't have ...
An attempt at a map using only 10 sectors. It's not long, it's not über-detailed, but it should be fun as long as it lasts. (Note that there are ...
I decided to release (originally on the forums) a map on my birthday rather than request one. :P
Fleshy Red walls, lotsa teleporting, metal and stone, brimstone- oh my...
a map limited to a 1024x1024 square (some geometry extend beyond this boundairy, but the player and all gameplay happen within this area). this m...
Yadda yadda mountain base yadda yadda experiments yadda mutants yadda yadda lone soldier yadda yadda reactor core yadda yadda three switches badd...
My little repository of insane slaughter maps. Movement 1 released because I wanted to focus on Uacultra 2 with 40oz. So about the maps, this wad...
A small present for Christmas of year 2012 and for the 21th bithday of Lainos, author of Sacrament, Doxylamine Moon: Overdose, 5till L1 Complex, ...
Big, detailed SP map. Ammo and health are rare, but even a bad doom player (like me :-) can survive skill 3.<br><br> There is a lot of - Detail -...
This is an old building somewhere in a derelict town, but that's not important, the truth is its a front for a teleport station... sneaky UAC... ...
Some 90's themed maps with new textures supplied by MagicMaha
Bricks/ Hell/ Tech themed level This is a sequal to OMGPump.Wad
15 maps made during the fifteenth Abyssal Speedmapping Session (huh) in the space of two hours, with 15 minutes for music and texture selection a...
This is a map that was cut out of the Vae Victus project. Why? No one may never know.
I made two versions of this(both are in the zip): the normal version is the one where you can fall into the lava on the outer medkit/armor platfo...
a remake of one of my first maps to zdoom, this time adapted to boom
Welcome to the Escalation series, where monster numbers keep going up! We have to start somewhere, so I'm on 50 for the first in the series. The ...
Only at one idiot like me will come a similar idea. This is a cool, modern version of a Ruba when he (she? it?) says can people "DO WHATEVER THEY...
A gothic map for zdoom 1.23 or higher.
The grand sequel to Chill, featuring three maps previously unveiled in (and removed from) a beta of the upcoming 1-on-1 blockbuster OP Duel and t...