Tien

Tien

An attempt at a map using only 10 sectors. It's not long, it's not über-detailed, but it should be fun as long as it lasts. (Note that there are not difficul...

Filenames
tien.wad
Size
46.36 KB
MD5
1b733d5954603deca2e219554affb336
SHA-1
c256734c5f23b82fa54ed1555f09ebcc0534b5ed
SHA-256
dea7bc8b6b65a3b86c896346251fe24cf675f20622073e8a79f5cba70761e291
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Yes, any advanced Boom supporting port will do
Primary purpose         : Single Player
===========================================================================
Title                   : Tien
Filename                : tien.wad
Release date            : 23rd January 2004
Author                  : Dennis "Exl" Meuwissen
Email Address           : [email protected]
Other Files By Author   : mywad1.wad - SP
                          Core Algorithm (corea.wad) - SP
                          Io Anomaly (ioanomal.wad) - SP
                          Disdainful, Daemon Campus - SP
                          COMP 45 (comp45.wad, a.k.a. NBOD DM 1) - DM
                          Spinal Injury (spineinj.wad) - SP
                          The Big, Bad 'n Ugly One (bigbnu.wad) - DM
                          .Void (dotvoid.wad) - DM
                          Heathen (heathen.wad) - DM
                          Digital Science (dscience.wad) - DM
                          WhackEd2, the only Windows DeHackEd clone

Description             : An attempt at a map using only 10 sectors. It's
                          not long, it's not über-detailed, but it should
                          be fun as long as it lasts.
                          (Note that there are not difficulty levels at
                          all, I just couldn't be bothered)

Additional Credits to   : Id software for DooM
                          The entire DooM community
                          The authors of all DooM utilities
                          Authors of all the DooM ports
                          Blahblahblah etc.
                          You, for playing this... this... thing
===========================================================================

* What is included *
New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *
Game                    : DOOM2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : No

* Construction *
Base                    : New from scratch
Build Time              : Way too long, I just can't remember
Editor(s) used          : Doom Builder
Known Bugs              : There's a good chance you will find one.
May Not Run With...     : Z80-based systems


* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse, as long as you credit me, the author of the map.
Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1