32 in 24
I made two versions of this(both are in the zip): the normal version is the one where you can fall into the lava on the outer medkit/armor platforms, the alt...
Filenames
32in24.wad
Size
2.69 MB
MD5
a2ff5027b6e1a461cd7da6d2d96b3276
SHA-1
be9dc4f3687429b333726c0894cdef831dada828
SHA-256
688b9b983a7ecf5f4a326865ce35279b98b514645ceb1477ea4d4ddfaf9649d6
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
382
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Deathmatch =========================================================================== Title : 32 in 24 Filename : 32in24.wad Release date : 06/17/2007 Author : 32in24 team, see individual maps Shaikoten (concept, organization, text files) deathz0r (putting our shit together) Email Address : Shaikoten : [email protected] deathz0r : [email protected] Other Files By Author : Lots Misc. Author Info : #32in24 on IRC, look for more from us! Description : A FFA megawad done entirely on 06/17/2007 with only 30 minutes notice by some bored people on oftc.net and some guys from Doomworld. We accepted maps from midnight to the next midnight. It was good. Additional Credits to : Shaikoten: Jack Bauer probably. (oblig.) deathz0r: Every person who didn't add an exit in their maps or decided it was a good idea to enable the multiplayer flag on every item for some retarded reason. Thanks a lot, I'm not fixing those! Also, thanks to crisandwitch and EDEdDNEdDYFaN for not bothering to check their maps for errors. I fixed them and I shouldn't have needed to. I mean seriously, why the hell did crisandwitch set every item to "Not appear in deathmatch" in MAP03 when this is a fucking deathmatch WAD? Please do tell me why because I am curious. I also want to strange Shaikoten for making the blatantly retarded suggestion of placing exits outside of normal reach. What the fuck? =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes, TITLEPIC Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 (BOOM compat) Single Player : No Cooperative 2-4 Player : No Deathmatch 2-8 Player : Yes Other game styles : None Difficulty Settings : Not implemented =========================================================================== * Level Information * =========================================================================== Map Number : 01 Map Title : FP Author : Shaikoten * Construction * Base : Scratch Build Time : About 10 distracted mins Known Bugs : Description : This map is obviously the most complex map in the wad, with the most nuanced gameplay and the heaviest detail. =========================================================================== Map Number : 02 Map Title : Dropp Author : EsselFortium * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : This is my first deathmatch map ever. I put much less effort into detail and pretty architecture than normal, to concentrate more on the layout and to get it done quickly. Hopefully it doesn't suck. =========================================================================== Map Number : 03 Map Title : Napoleon Complex Author : crisandwitch * Construction * Base : Scratch Build Time : 1h approx. Known Bugs : Description : Umm... It was built in an hour or so... and umm... It has an SSG, a rare thing for me to do! So... um... How are you today? =========================================================================== Map Number : 04 Map Title : BROWN1 sucks Author : Revenant * Construction * Base : Scratch Build Time : 55mins Known Bugs : Description : Description: This took about 35 minutes to build and another 20 minutes nitpicking over useless crap. The texturing could be better but I didn't really have time to polish everything. =========================================================================== Map Number : 05 Map Title : Obligatory Shotgun Temple Arena Author : Nes * Construction * Base : Scratch Build Time : 1 hour. Known Bugs : Description : We're making a what now? =========================================================================== Map Number : 06 Map Title : The Hanger Author : leilelol * Construction * Base : Scratch Build Time : 57 minutes Known Bugs : Description : Some sort of tribute to episode 1! That's NOT filled with hardware peripheral crates! =========================================================================== Map Number : 07 Map Title : Sledgehammer Author : Infurnus * Construction * Base : Scratch Build Time : 1-2 hours Known Bugs : Description : I can't really think of anything that describes this other than "Polished to hell". (Editor's note: Damn Polocks.) =========================================================================== Map Number : 08 Map Title : The Core Complex Author : Alterworldruler * Construction * Base : Scratch Build Time : 1 hour 30 minutes Known Bugs : Description : An large map full of different base-style things or even not base-ones heck (Editor's note: superior grammar usage!) =========================================================================== Map Number : 09 Map Title : Cezanne Author : Mechadon * Construction * Base : Scratch Build Time : Approx 4 hours Known Bugs : Description : Speed map that took me about 4 hours, minus testing (testing took....15 minutes). It's just one of my maps that I crapped out...it actually has pretty good gameplay though. You'll have to actually play the map to figure out its "theme", because I don't know how to describe it...it looks pretty decent for a speed map though, I guess. =========================================================================== Map Number : 10 Map Title : The Rats Author : Mephisto * Construction * Base : Scratch Build Time : About two hours Known Bugs : Description : A nice little map in some sort of a sewer setting. Tried to make the layout as interesting as possible, the rather easy BFG should not be too imbalanced, since there's a blue armor for a counter and plenty of pillars/corners for dodging. Health is quite scarce, however. Should play fine. =========================================================================== Map Number : 11 Map Title : Brown building Author : OobyDoo * Construction * Base : Scratch Build Time : About one hour Known Bugs : Description : Description: My first speed map. 8) Has lots of brown. Maybe a tad too small for 8 players. No chainsaw or playtesting. :( =========================================================================== Map Number : 12 Map Title : Knee Deep in Shit Author : Climhazzard * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : It's a map, the weapons are placed nicely, some strategy is used I suppose. Would be good for 1on1 play, but also FFA. =========================================================================== Map Number : 13 Map Title : GATES OF THE PHOBOS HALLS Author : Rottking * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : A TECHBASE IS BEING OVERRUN WITH THE DEMONIC INFESTATION BUT OVER TIME IT WAS FORGOTTEN AND OVER TIME IT WAS TUNRED INTO A BASE FOR ARENA COMBAT BUT WATCH OUT FOR THOSE OLD DEMON GHOSTS... =========================================================================== Map Number : 14 Map Title : Basefree Author : Esselfortium * Construction * Base : Scratch Build Time : Three or four hours (HE THINKS) Known Bugs : Description : My second attempt at a DM map, this time with a base theme. This one is bigger and more complex than Dropp. =========================================================================== Map Number : 15 Map Title : Angry Fish Author : Tango * Construction * Base : Scratch Build Time : 100 minutes/1 hour 40 minutes, give or take a few minutes. (Editor's Note: Being this specific is really quite valuable to our reading public.) Known Bugs : Description : Episode1-ish texturing, not very large, pretty open. It should be pretty obvious that I never play deathmatch or make deathmatch maps, as it's nothing special. =========================================================================== Map Number : 16 Map Title : Swiss Salami Author : DD_133 * Construction * Base : Scratch Build Time : About an hour and a half Known Bugs : Description : After making 2 maps in like 10 mins each and they turned out to be utter crap I put some effort into this one, brick and metal themed map that is abyssmally large and perhaps just as crap as the previous two. Oh well. At least I can say I tried. =========================================================================== Map Number : 17 Map Title : Super Square! Author : Climhazzard * Construction * Base : Scratch Build Time : 1 hour Known Bugs : Description : It's a map! (Editor's Note: I'm inclined to dis- agree. I think it's a rotting sack of shit. It fouls my air to even look at this map. [Editor's note on a note: I haven't played this map yet btw.]) =========================================================================== Map Number : 18 Map Title : Warpath Author : Dutch Devil * Construction * Base : Scratch Build Time : 45 minutes Known Bugs : Description : An very simple brick map with slightly more detail this is my first dm map. =========================================================================== Map Number : 19 Map Title : Go Commando Author : Chaindude * Construction * Base : Scratch Build Time : I got sidetracked playing CTF and other shit so I don't know...maybe 45 mins. (Editor's Note: I've had it up to here with the Doom Community and its fucking vaugaries. Fuck Doom. Right up the ass. I'm quitting right here and now. This wad will never even be released. Fuck Chandude especially. I know you're the straw that broke the camel's back but seriously chaindude. You don't know how long this map took? I'll tell you how long it took. Too long. Fucking horrible. I'm kicking you out of Doom.) Known Bugs : Description : Control-style map with one major weapon and powerup. Best suited for 4-way FFA. =========================================================================== Map Number : 20 Map Title : Eddy_DM Author : EDEdDNEdDYFaN * Construction * Base : Scratch Build Time : Known Bugs : Description : Small map that is all about fast action fighting. Ammo isn't much of a problem, but the layout and item placement just shows off my laziness. It is my first completed map :o. There is little to no detail, just pillars and such. (Editor's note: personally I prefer my maps to have much slower action fighting) =========================================================================== Map Number : 21 Map Title : Gun Punishment Author : OobyDoo * Construction * Base : Scratch Build Time : About one hour Known Bugs : Description : An SSG only map with a wood/brick theme. May be hard to navigate because of repetitive texturing. Uh... lots of copy and paste. =========================================================================== Map Number : 22 Map Title : The Tower Author : Infurnus * Construction * Base : Scratch Build Time : 1-2 hours Known Bugs : Description : I made two versions of this(both are in the zip): the normal version is the one where you can fall into the lava on the outer medkit/armor platforms, the alternate version has midbars3 and impassable lines around the outside of the platforms. Anyways to the main description: A tower with all the weapons except Plasma and BFG. Even a berserk pack. (Editor's Note: Wow this description is pretty fucking useless considering most of the people playing this will only ever see one of the maps. Or are you just a cruel bastard, taunting the players with what you can't have? Get out, Infurnus. Get out.) =========================================================================== Map Number : 23 Map Title : Bloodpit Author : Dutch Devil * Construction * Base : Scratch Build Time : 30 mins Known Bugs : Description : An simple hell style map, it is an small map and should have close combat.Added some more corridors and more weapons/ammo/health. =========================================================================== Map Number : 24 Map Title : Stair City Author : Nautilus * Construction * Base : Scratch Build Time : 20 minutes Known Bugs : Description : A fairly open map that, as its name implies, consists of many flights of stairs that are seperated by one another by gaps of varying lengths. Much vertical and airborne action is encouraged. =========================================================================== Map Number : 25 Map Title : Meatball Carnage Author : Rottking * Construction * Base : Scratch Build Time : About two hours. Known Bugs : Description : A HAUNTED CITY OF DOOM CAN YOU SURVIVE THE LOLLY GAGGERS FROM HELL'S PIT OF SATAN? =========================================================================== Map Number : 26 Map Title : MEAN GREEN Author : zap610 * Construction * Base : Scratch Build Time : I forget (Editor's Note: Do I need to comment?) Known Bugs : Description : This map sucks, but it's a DM map so it's ok. =========================================================================== Map Number : 27 Map Title : alter of the tech base castle of the apocalypse Author : Catoptromancy * Construction * Base : Scratch Build Time : (HE LEFT THIS BLANK) Known Bugs : THE BUILD TIME FIELD WAS LEFT BLANK Description : boxy and brown =========================================================================== Map Number : 28 Map Title : Good Times Author : Nautilus * Construction * Base : Scratch Build Time : Known Bugs : Description : A medium-sized, green, blue, and somewhat wood- themed map that can suit from 2 to eight players. As its profound name suggests, its purpose is to bring about good times. =========================================================================== Map Number : 29 Map Title : Another Perfect Calamity Author : Ralphis * Construction * Base : Scratch Build Time : 2 long (ED. UNLIKE UR WANG AMIRITE?!?!??!) Known Bugs : Description : BELONGS IN UDM4 =========================================================================== Map Number : 30 Map Title : Poopsockers United Author : Deathz0r * Construction * Base : Scratch Build Time : Three hours over the course of twenty four hours because I got drunk and fell asleep Known Bugs : Description : It kicks ass but the outside area is under- detailed (ED. YOUR FACE IS UNDERDETAILED) =========================================================================== Map Number : 31 Map Title : Acid Place Author : crisandwitch * Construction * Base : Scratch Build Time : (Alsmot) = 1h (ED. ROFL WUTS AN ALSMOT!??!?!) Known Bugs : Description : Last minute map, and this time I put ammo into it! =========================================================================== Map Number : 32 Map Title : Jailhouse Roll Author : leilelol * Construction * Base : Scratch Build Time : 30 minutes Known Bugs : Description : Some sort of tribute to a prison! =========================================================================== * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites:
=========================================================================== Advanced engine needed : Boom Primary purpose : Deathmatch =========================================================================== Title : 32 in 24 Filename : 32in24.wad Release date : 06/17/2007 Author : 32in24 team, see individual maps Shaikoten (concept, organization, text files) deathz0r (putting our shit together) Email Address : Shaikoten : [email protected] deathz0r : [email protected] Other Files By Author : Lots Misc. Author Info : #32in24 on IRC, look for more from us! Description : A FFA megawad done entirely on 06/17/2007 with only 30 minutes notice by some bored people on oftc.net and some guys from Doomworld. We accepted maps from midnight to the next midnight. It was good. Additional Credits to : Shaikoten: Jack Bauer probably. (oblig.) deathz0r: Every person who didn't add an exit in their maps or decided it was a good idea to enable the multiplayer flag on every item for some retarded reason. Thanks a lot, I'm not fixing those! Also, thanks to crisandwitch and EDEdDNEdDYFaN for not bothering to check their maps for errors. I fixed them and I shouldn't have needed to. I mean seriously, why the hell did crisandwitch set every item to "Not appear in deathmatch" in MAP03 when this is a fucking deathmatch WAD? Please do tell me why because I am curious. I also want to strange Shaikoten for making the blatantly retarded suggestion of placing exits outside of normal reach. What the fuck? =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes, TITLEPIC Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 (BOOM compat) Single Player : No Cooperative 2-4 Player : No Deathmatch 2-8 Player : Yes Other game styles : None Difficulty Settings : Not implemented =========================================================================== * Level Information * =========================================================================== Map Number : 01 Map Title : FP Author : Shaikoten * Construction * Base : Scratch Build Time : About 10 distracted mins Known Bugs : Description : This map is obviously the most complex map in the wad, with the most nuanced gameplay and the heaviest detail. =========================================================================== Map Number : 02 Map Title : Dropp Author : EsselFortium * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : This is my first deathmatch map ever. I put much less effort into detail and pretty architecture than normal, to concentrate more on the layout and to get it done quickly. Hopefully it doesn't suck. =========================================================================== Map Number : 03 Map Title : Napoleon Complex Author : crisandwitch * Construction * Base : Scratch Build Time : 1h approx. Known Bugs : Description : Umm... It was built in an hour or so... and umm... It has an SSG, a rare thing for me to do! So... um... How are you today? =========================================================================== Map Number : 04 Map Title : BROWN1 sucks Author : Revenant * Construction * Base : Scratch Build Time : 55mins Known Bugs : Description : Description: This took about 35 minutes to build and another 20 minutes nitpicking over useless crap. The texturing could be better but I didn't really have time to polish everything. =========================================================================== Map Number : 05 Map Title : Obligatory Shotgun Temple Arena Author : Nes * Construction * Base : Scratch Build Time : 1 hour. Known Bugs : Description : We're making a what now? =========================================================================== Map Number : 06 Map Title : The Hanger Author : leilelol * Construction * Base : Scratch Build Time : 57 minutes Known Bugs : Description : Some sort of tribute to episode 1! That's NOT filled with hardware peripheral crates! =========================================================================== Map Number : 07 Map Title : Sledgehammer Author : Infurnus * Construction * Base : Scratch Build Time : 1-2 hours Known Bugs : Description : I can't really think of anything that describes this other than "Polished to hell". (Editor's note: Damn Polocks.) =========================================================================== Map Number : 08 Map Title : The Core Complex Author : Alterworldruler * Construction * Base : Scratch Build Time : 1 hour 30 minutes Known Bugs : Description : An large map full of different base-style things or even not base-ones heck (Editor's note: superior grammar usage!) =========================================================================== Map Number : 09 Map Title : Cezanne Author : Mechadon * Construction * Base : Scratch Build Time : Approx 4 hours Known Bugs : Description : Speed map that took me about 4 hours, minus testing (testing took....15 minutes). It's just one of my maps that I crapped out...it actually has pretty good gameplay though. You'll have to actually play the map to figure out its "theme", because I don't know how to describe it...it looks pretty decent for a speed map though, I guess. =========================================================================== Map Number : 10 Map Title : The Rats Author : Mephisto * Construction * Base : Scratch Build Time : About two hours Known Bugs : Description : A nice little map in some sort of a sewer setting. Tried to make the layout as interesting as possible, the rather easy BFG should not be too imbalanced, since there's a blue armor for a counter and plenty of pillars/corners for dodging. Health is quite scarce, however. Should play fine. =========================================================================== Map Number : 11 Map Title : Brown building Author : OobyDoo * Construction * Base : Scratch Build Time : About one hour Known Bugs : Description : Description: My first speed map. 8) Has lots of brown. Maybe a tad too small for 8 players. No chainsaw or playtesting. :( =========================================================================== Map Number : 12 Map Title : Knee Deep in Shit Author : Climhazzard * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : It's a map, the weapons are placed nicely, some strategy is used I suppose. Would be good for 1on1 play, but also FFA. =========================================================================== Map Number : 13 Map Title : GATES OF THE PHOBOS HALLS Author : Rottking * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : A TECHBASE IS BEING OVERRUN WITH THE DEMONIC INFESTATION BUT OVER TIME IT WAS FORGOTTEN AND OVER TIME IT WAS TUNRED INTO A BASE FOR ARENA COMBAT BUT WATCH OUT FOR THOSE OLD DEMON GHOSTS... =========================================================================== Map Number : 14 Map Title : Basefree Author : Esselfortium * Construction * Base : Scratch Build Time : Three or four hours (HE THINKS) Known Bugs : Description : My second attempt at a DM map, this time with a base theme. This one is bigger and more complex than Dropp. =========================================================================== Map Number : 15 Map Title : Angry Fish Author : Tango * Construction * Base : Scratch Build Time : 100 minutes/1 hour 40 minutes, give or take a few minutes. (Editor's Note: Being this specific is really quite valuable to our reading public.) Known Bugs : Description : Episode1-ish texturing, not very large, pretty open. It should be pretty obvious that I never play deathmatch or make deathmatch maps, as it's nothing special. =========================================================================== Map Number : 16 Map Title : Swiss Salami Author : DD_133 * Construction * Base : Scratch Build Time : About an hour and a half Known Bugs : Description : After making 2 maps in like 10 mins each and they turned out to be utter crap I put some effort into this one, brick and metal themed map that is abyssmally large and perhaps just as crap as the previous two. Oh well. At least I can say I tried. =========================================================================== Map Number : 17 Map Title : Super Square! Author : Climhazzard * Construction * Base : Scratch Build Time : 1 hour Known Bugs : Description : It's a map! (Editor's Note: I'm inclined to dis- agree. I think it's a rotting sack of shit. It fouls my air to even look at this map. [Editor's note on a note: I haven't played this map yet btw.]) =========================================================================== Map Number : 18 Map Title : Warpath Author : Dutch Devil * Construction * Base : Scratch Build Time : 45 minutes Known Bugs : Description : An very simple brick map with slightly more detail this is my first dm map. =========================================================================== Map Number : 19 Map Title : Go Commando Author : Chaindude * Construction * Base : Scratch Build Time : I got sidetracked playing CTF and other shit so I don't know...maybe 45 mins. (Editor's Note: I've had it up to here with the Doom Community and its fucking vaugaries. Fuck Doom. Right up the ass. I'm quitting right here and now. This wad will never even be released. Fuck Chandude especially. I know you're the straw that broke the camel's back but seriously chaindude. You don't know how long this map took? I'll tell you how long it took. Too long. Fucking horrible. I'm kicking you out of Doom.) Known Bugs : Description : Control-style map with one major weapon and powerup. Best suited for 4-way FFA. =========================================================================== Map Number : 20 Map Title : Eddy_DM Author : EDEdDNEdDYFaN * Construction * Base : Scratch Build Time : Known Bugs : Description : Small map that is all about fast action fighting. Ammo isn't much of a problem, but the layout and item placement just shows off my laziness. It is my first completed map :o. There is little to no detail, just pillars and such. (Editor's note: personally I prefer my maps to have much slower action fighting) =========================================================================== Map Number : 21 Map Title : Gun Punishment Author : OobyDoo * Construction * Base : Scratch Build Time : About one hour Known Bugs : Description : An SSG only map with a wood/brick theme. May be hard to navigate because of repetitive texturing. Uh... lots of copy and paste. =========================================================================== Map Number : 22 Map Title : The Tower Author : Infurnus * Construction * Base : Scratch Build Time : 1-2 hours Known Bugs : Description : I made two versions of this(both are in the zip): the normal version is the one where you can fall into the lava on the outer medkit/armor platforms, the alternate version has midbars3 and impassable lines around the outside of the platforms. Anyways to the main description: A tower with all the weapons except Plasma and BFG. Even a berserk pack. (Editor's Note: Wow this description is pretty fucking useless considering most of the people playing this will only ever see one of the maps. Or are you just a cruel bastard, taunting the players with what you can't have? Get out, Infurnus. Get out.) =========================================================================== Map Number : 23 Map Title : Bloodpit Author : Dutch Devil * Construction * Base : Scratch Build Time : 30 mins Known Bugs : Description : An simple hell style map, it is an small map and should have close combat.Added some more corridors and more weapons/ammo/health. =========================================================================== Map Number : 24 Map Title : Stair City Author : Nautilus * Construction * Base : Scratch Build Time : 20 minutes Known Bugs : Description : A fairly open map that, as its name implies, consists of many flights of stairs that are seperated by one another by gaps of varying lengths. Much vertical and airborne action is encouraged. =========================================================================== Map Number : 25 Map Title : Meatball Carnage Author : Rottking * Construction * Base : Scratch Build Time : About two hours. Known Bugs : Description : A HAUNTED CITY OF DOOM CAN YOU SURVIVE THE LOLLY GAGGERS FROM HELL'S PIT OF SATAN? =========================================================================== Map Number : 26 Map Title : MEAN GREEN Author : zap610 * Construction * Base : Scratch Build Time : I forget (Editor's Note: Do I need to comment?) Known Bugs : Description : This map sucks, but it's a DM map so it's ok. =========================================================================== Map Number : 27 Map Title : alter of the tech base castle of the apocalypse Author : Catoptromancy * Construction * Base : Scratch Build Time : (HE LEFT THIS BLANK) Known Bugs : THE BUILD TIME FIELD WAS LEFT BLANK Description : boxy and brown =========================================================================== Map Number : 28 Map Title : Good Times Author : Nautilus * Construction * Base : Scratch Build Time : Known Bugs : Description : A medium-sized, green, blue, and somewhat wood- themed map that can suit from 2 to eight players. As its profound name suggests, its purpose is to bring about good times. =========================================================================== Map Number : 29 Map Title : Another Perfect Calamity Author : Ralphis * Construction * Base : Scratch Build Time : 2 long (ED. UNLIKE UR WANG AMIRITE?!?!??!) Known Bugs : Description : BELONGS IN UDM4 =========================================================================== Map Number : 30 Map Title : Poopsockers United Author : Deathz0r * Construction * Base : Scratch Build Time : Three hours over the course of twenty four hours because I got drunk and fell asleep Known Bugs : Description : It kicks ass but the outside area is under- detailed (ED. YOUR FACE IS UNDERDETAILED) =========================================================================== Map Number : 31 Map Title : Acid Place Author : crisandwitch * Construction * Base : Scratch Build Time : (Alsmot) = 1h (ED. ROFL WUTS AN ALSMOT!??!?!) Known Bugs : Description : Last minute map, and this time I put ammo into it! =========================================================================== Map Number : 32 Map Title : Jailhouse Roll Author : leilelol * Construction * Base : Scratch Build Time : 30 minutes Known Bugs : Description : Some sort of tribute to a prison! =========================================================================== * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites:
=========================================================================== Advanced engine needed : Boom Primary purpose : Deathmatch =========================================================================== Title : 32 in 24 Filename : 32in24.wad Release date : 06/17/2007 Author : 32in24 team, see individual maps Shaikoten (concept, organization, text files) deathz0r (putting our shit together) Email Address : Shaikoten : [email protected] deathz0r : [email protected] Other Files By Author : Lots Misc. Author Info : #32in24 on IRC, look for more from us! Description : A FFA megawad done entirely on 06/17/2007 with only 30 minutes notice by some bored people on oftc.net and some guys from Doomworld. We accepted maps from midnight to the next midnight. It was good. Additional Credits to : Midian for the kickin rad TITLEPIC Shaikoten: Jack Bauer probably. (oblig.) deathz0r: Every person who didn't add an exit in their maps or decided it was a good idea to enable the multiplayer flag on every item for some retarded reason. Thanks a lot, I'm not fixing those! Also, thanks to crisandwitch and EDEdDNEdDYFaN for not bothering to check their maps for errors. I fixed them and I shouldn't have needed to. I mean seriously, why the hell did crisandwitch set every item to "Not appear in deathmatch" in MAP03 when this is a fucking deathmatch WAD? Please do tell me why because I am curious. I also want to strange Shaikoten for making the blatantly retarded suggestion of placing exits outside of normal reach. What the fuck? =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes, TITLEPIC Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM2 (BOOM compat) Single Player : No Cooperative 2-4 Player : No Deathmatch 2-8 Player : Yes Other game styles : None Difficulty Settings : Not implemented =========================================================================== * Level Information * =========================================================================== Map Number : 01 Map Title : FP Author : Shaikoten * Construction * Base : Scratch Build Time : About 10 distracted mins Known Bugs : Description : This map is obviously the most complex map in the wad, with the most nuanced gameplay and the heaviest detail. =========================================================================== Map Number : 02 Map Title : Dropp Author : EsselFortium * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : This is my first deathmatch map ever. I put much less effort into detail and pretty architecture than normal, to concentrate more on the layout and to get it done quickly. Hopefully it doesn't suck. =========================================================================== Map Number : 03 Map Title : Napoleon Complex Author : crisandwitch * Construction * Base : Scratch Build Time : 1h approx. Known Bugs : Description : Umm... It was built in an hour or so... and umm... It has an SSG, a rare thing for me to do! So... um... How are you today? =========================================================================== Map Number : 04 Map Title : BROWN1 sucks Author : Revenant * Construction * Base : Scratch Build Time : 55mins Known Bugs : Description : Description: This took about 35 minutes to build and another 20 minutes nitpicking over useless crap. The texturing could be better but I didn't really have time to polish everything. =========================================================================== Map Number : 05 Map Title : Obligatory Shotgun Temple Arena Author : Nes * Construction * Base : Scratch Build Time : 1 hour. Known Bugs : Description : We're making a what now? =========================================================================== Map Number : 06 Map Title : The Hanger Author : leilelol * Construction * Base : Scratch Build Time : 57 minutes Known Bugs : Description : Some sort of tribute to episode 1! That's NOT filled with hardware peripheral crates! =========================================================================== Map Number : 07 Map Title : Sledgehammer Author : Infurnus * Construction * Base : Scratch Build Time : 1-2 hours Known Bugs : Description : I can't really think of anything that describes this other than "Polished to hell". (Editor's note: Damn Polocks.) =========================================================================== Map Number : 08 Map Title : The Core Complex Author : Alterworldruler * Construction * Base : Scratch Build Time : 1 hour 30 minutes Known Bugs : Description : An large map full of different base-style things or even not base-ones heck (Editor's note: superior grammar usage!) =========================================================================== Map Number : 09 Map Title : Cezanne Author : Mechadon * Construction * Base : Scratch Build Time : Approx 4 hours Known Bugs : Description : Speed map that took me about 4 hours, minus testing (testing took....15 minutes). It's just one of my maps that I crapped out...it actually has pretty good gameplay though. You'll have to actually play the map to figure out its "theme", because I don't know how to describe it...it looks pretty decent for a speed map though, I guess. =========================================================================== Map Number : 10 Map Title : The Rats Author : Mephisto * Construction * Base : Scratch Build Time : About two hours Known Bugs : Description : A nice little map in some sort of a sewer setting. Tried to make the layout as interesting as possible, the rather easy BFG should not be too imbalanced, since there's a blue armor for a counter and plenty of pillars/corners for dodging. Health is quite scarce, however. Should play fine. =========================================================================== Map Number : 11 Map Title : Brown building Author : OobyDoo * Construction * Base : Scratch Build Time : About one hour Known Bugs : Description : Description: My first speed map. 8) Has lots of brown. Maybe a tad too small for 8 players. No chainsaw or playtesting. :( =========================================================================== Map Number : 12 Map Title : Knee Deep in Shit Author : Climhazzard * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : It's a map, the weapons are placed nicely, some strategy is used I suppose. Would be good for 1on1 play, but also FFA. =========================================================================== Map Number : 13 Map Title : GATES OF THE PHOBOS HALLS Author : Rottking * Construction * Base : Scratch Build Time : About Two Hours Known Bugs : Description : A TECHBASE IS BEING OVERRUN WITH THE DEMONIC INFESTATION BUT OVER TIME IT WAS FORGOTTEN AND OVER TIME IT WAS TUNRED INTO A BASE FOR ARENA COMBAT BUT WATCH OUT FOR THOSE OLD DEMON GHOSTS... =========================================================================== Map Number : 14 Map Title : Basefree Author : Esselfortium * Construction * Base : Scratch Build Time : Three or four hours (HE THINKS) Known Bugs : Description : My second attempt at a DM map, this time with a base theme. This one is bigger and more complex than Dropp. =========================================================================== Map Number : 15 Map Title : Angry Fish Author : Tango * Construction * Base : Scratch Build Time : 100 minutes/1 hour 40 minutes, give or take a few minutes. (Editor's Note: Being this specific is really quite valuable to our reading public.) Known Bugs : Description : Episode1-ish texturing, not very large, pretty open. It should be pretty obvious that I never play deathmatch or make deathmatch maps, as it's nothing special. =========================================================================== Map Number : 16 Map Title : Swiss Salami Author : DD_133 * Construction * Base : Scratch Build Time : About an hour and a half Known Bugs : Description : After making 2 maps in like 10 mins each and they turned out to be utter crap I put some effort into this one, brick and metal themed map that is abyssmally large and perhaps just as crap as the previous two. Oh well. At least I can say I tried. =========================================================================== Map Number : 17 Map Title : Super Square! Author : Climhazzard * Construction * Base : Scratch Build Time : 1 hour Known Bugs : Description : It's a map! (Editor's Note: I'm inclined to dis- agree. I think it's a rotting sack of shit. It fouls my air to even look at this map. [Editor's note on a note: I haven't played this map yet btw.]) =========================================================================== Map Number : 18 Map Title : Warpath Author : Dutch Devil * Construction * Base : Scratch Build Time : 45 minutes Known Bugs : Description : An very simple brick map with slightly more detail this is my first dm map. =========================================================================== Map Number : 19 Map Title : Go Commando Author : Chaindude * Construction * Base : Scratch Build Time : I got sidetracked playing CTF and other shit so I don't know...maybe 45 mins. (Editor's Note: I've had it up to here with the Doom Community and its fucking vaugaries. Fuck Doom. Right up the ass. I'm quitting right here and now. This wad will never even be released. Fuck Chandude especially. I know you're the straw that broke the camel's back but seriously chaindude. You don't know how long this map took? I'll tell you how long it took. Too long. Fucking horrible. I'm kicking you out of Doom.) Known Bugs : Description : Control-style map with one major weapon and powerup. Best suited for 4-way FFA. =========================================================================== Map Number : 20 Map Title : Eddy_DM Author : EDEdDNEdDYFaN * Construction * Base : Scratch Build Time : Known Bugs : Description : Small map that is all about fast action fighting. Ammo isn't much of a problem, but the layout and item placement just shows off my laziness. It is my first completed map :o. There is little to no detail, just pillars and such. (Editor's note: personally I prefer my maps to have much slower action fighting) =========================================================================== Map Number : 21 Map Title : Gun Punishment Author : OobyDoo * Construction * Base : Scratch Build Time : About one hour Known Bugs : Description : An SSG only map with a wood/brick theme. May be hard to navigate because of repetitive texturing. Uh... lots of copy and paste. =========================================================================== Map Number : 22 Map Title : The Tower Author : Infurnus * Construction * Base : Scratch Build Time : 1-2 hours Known Bugs : Description : I made two versions of this(both are in the zip): the normal version is the one where you can fall into the lava on the outer medkit/armor platforms, the alternate version has midbars3 and impassable lines around the outside of the platforms. Anyways to the main description: A tower with all the weapons except Plasma and BFG. Even a berserk pack. (Editor's Note: Wow this description is pretty fucking useless considering most of the people playing this will only ever see one of the maps. Or are you just a cruel bastard, taunting the players with what you can't have? Get out, Infurnus. Get out.) =========================================================================== Map Number : 23 Map Title : Bloodpit Author : Dutch Devil * Construction * Base : Scratch Build Time : 30 mins Known Bugs : Description : An simple hell style map, it is an small map and should have close combat.Added some more corridors and more weapons/ammo/health. =========================================================================== Map Number : 24 Map Title : Stair City Author : Nautilus * Construction * Base : Scratch Build Time : 20 minutes Known Bugs : Description : A fairly open map that, as its name implies, consists of many flights of stairs that are seperated by one another by gaps of varying lengths. Much vertical and airborne action is encouraged. =========================================================================== Map Number : 25 Map Title : Meatball Carnage Author : Rottking * Construction * Base : Scratch Build Time : About two hours. Known Bugs : Description : A HAUNTED CITY OF DOOM CAN YOU SURVIVE THE LOLLY GAGGERS FROM HELL'S PIT OF SATAN? =========================================================================== Map Number : 26 Map Title : MEAN GREEN Author : zap610 * Construction * Base : Scratch Build Time : I forget (Editor's Note: Do I need to comment?) Known Bugs : Description : This map sucks, but it's a DM map so it's ok. =========================================================================== Map Number : 27 Map Title : alter of the tech base castle of the apocalypse Author : Catoptromancy * Construction * Base : Scratch Build Time : (HE LEFT THIS BLANK) Known Bugs : THE BUILD TIME FIELD WAS LEFT BLANK Description : boxy and brown =========================================================================== Map Number : 28 Map Title : Good Times Author : Nautilus * Construction * Base : Scratch Build Time : Known Bugs : Description : A medium-sized, green, blue, and somewhat wood- themed map that can suit from 2 to eight players. As its profound name suggests, its purpose is to bring about good times. =========================================================================== Map Number : 29 Map Title : Another Perfect Calamity Author : Ralphis * Construction * Base : Scratch Build Time : 2 long (ED. UNLIKE UR WANG AMIRITE?!?!??!) Known Bugs : Description : BELONGS IN UDM4 =========================================================================== Map Number : 30 Map Title : Poopsockers United Author : Deathz0r * Construction * Base : Scratch Build Time : Three hours over the course of twenty four hours because I got drunk and fell asleep Known Bugs : Description : It kicks ass but the outside area is under- detailed (ED. YOUR FACE IS UNDERDETAILED) =========================================================================== Map Number : 31 Map Title : Acid Place Author : crisandwitch * Construction * Base : Scratch Build Time : (Alsmot) = 1h (ED. ROFL WUTS AN ALSMOT!??!?!) Known Bugs : Description : Last minute map, and this time I put ammo into it! =========================================================================== Map Number : 32 Map Title : Jailhouse Roll Author : leilelol * Construction * Base : Scratch Build Time : 30 minutes Known Bugs : Description : Some sort of tribute to a prison! =========================================================================== * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. 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