My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture(something Dismember...
A map I made months ago. It's pretty easy on UV and totally doable without secrets or hidden berserk.
18 maps made during the twenty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15...
This is my second level - contains, among others, cyberdemons watching a movie, a ruined castle on a peninsula and a karst cave. Should be entert...
GROVE- THE STORY CONTINUES (...from where?)- In your garden, you can sometimes see an angry looking fat dude steal your mushrooms. He's Smugla. W...
"Quantum Strike" is a set of 3 hard, colourful Boom-format maps designed to be played from a Pistol Start. Gameplay is purely action-based with s...
The quest for the BFG continues.... but unfortunately you still haven't escaped the base
These are the best Deathmatch levels I and my friends have made over the last 2 years. It covers nearly all types of DM, fraggin Fragfests to sni...
TGRDM1, is a large Deathmatch map set. This file is the first public release that I have ever done. Version 1.00: 21 February. 2006 Original rele...
This was the first level of the Freedoom project from around 2006 to 2017. It has recently been replaced and so I decided to make some edits and ...
Moonlight is a monsterless puzzle map with an emphasis on cryptology.
The first Eagle Speedmapping Session's goal was to make maps within a 2 (in practice 3) hour limit. Six maps were made, and the themes were: - Ma...
A sorta-tech-basey type map. Unlike my last map, this is a bit more than several big rooms full of monsters and it has an amazing new technlogica...
Kinda like Indiana Jones: Raiders Of The Lost Arc... Nazis...
This is a 32 map wad with various changes in the looking of the Doom 2. Most of
In honor of 25th DooM birthday This is a story of what is to be a Hero! From demon-hunted (because of stupid city major) Moscow suburbs through c...
More 32in24, MAN WE JUST CAN'T STOP SHITTING OUT LEVELS FROM our assholes! In this installment we take on the unbreakable pillars of zdctfmp and ...
A level designed around and within the words 11 YEARS OF DOOM.
"Stack Domination" is a singleplayer Boom compatible map. Preface: It was the biggest scandal of the year; the UAC, Union Aerospace Corporation, ...
A speedmap I made for a speedmapping project, which I subsequently decided to instead release stand-alone. Original version of the map was made i...
Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that som...
A megawad of vanilla maps, each made in 200 minutes. https://archive.foolz.us/vr/thread/1614552/#1620243