GROVE

GROVE

GROVE- THE STORY CONTINUES (...from where?)- In your garden, you can sometimes see an angry looking fat dude steal your mushrooms. He's Smugla. Whenever he t...

Filenames
grove.wad
Size
1.82 MB
MD5
323bd0ba5966aa6cced4f9f6926e9dfd
SHA-1
a5adce614e41a3345958bdb4a9b6fed2e3e14626
SHA-256
afdf72a8b1c3a1885589c0d508cc5ff8d0205d55dda16e86abbd28047c14e4b8
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Legacy, ZDoom, Doom II
Lumps
193
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : -
Update to               : 
Advanced engine needed  : ZDoom, Legacy etc. EXCEPT BOOM. Doesn't work on it.
Primary purpose         : Single play
===========================================================================
Title                   : GROVE
Filename                : Grove.wad
Release date            : 26th January 2004
Author                  : B.P.R.D
Email Address           : [email protected]
Other Files By Author   : Nuts1, 2 and 3.wad, Equinox, Fritter, Run, Doom2:2
Misc. Author Info       : Oh, you know...

Description             : GROVE- THE STORY CONTINUES (...from where?)-
				In your garden, you can sometimes see an 
			  angry looking fat dude steal your mushrooms. He's 
			  Smugla. Whenever he takes them, he leaps into a deep 
			  hole in the floor like a rabbit. You've never 
			  catched him. One day you think "Gee- I wonder why 
			  he lives in the ground?" So one day, taking your 
			  pistol to blow that mushroom stealer to bits, you 
			  jump down the hole. "Lets see how he enjoys my 
			  mushrooms now!"... Whatever that means. You hit the
			  bottom of the hole, and you see the hole continue
			  horizontally down. So you go down it, and hit a 	
			  dead end. But then, you look up, and see another 
			  hole out "ha HA!" you retort. You climb out the 
			  hole, and look around- "Umm... where the hell am 
			  I?" You say, as you see the red skied, gold stared, 
			  tree covered, 7 frame per second frame rate world 
			  of Grove. You get out of the hole, and see Smugla's
			  house infront of you, with HIS mushroom garden, 
			  which are really your mushrooms that he stole. You 
			  might as well take them. They are yours- even if it 
			  would anger him. Where is he anyway?

				There is a map in his house, showing
			  his X on it. Hmm. I wonder why he wants to go 
			  there? Well, he IS a trans-galactical mushroom 
			  stealer - maybe its a huge mushroom grove? or maybe 
			  an opportunity to get other mushrooms from other 
			  dimensions? Who knows. Do you? You do don't you- 
			  don't lie. Tell me- TELL ME!! 

			  END OF STUPID STORY
		  
			  
			  P.S- Sorry about all those trees. Its a relatively
			  small level anyway. You just have to be observant 
			  at times and a good shooter. The ammo can be pretty
			  tight at times I guess. You'd probably just IDDQD, 
			  IDKFA it to the end won't you. Tsk tsk. 

Additional Credits to   : Whoever it is who owns the images of the mushroom, 
			 crystal, hand and various trees and the backgrounds
			 for the titles that I used. All the other graphics 
			 I did.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : From Scratch
Build Time              : Nearly two weeks.
Editor(s) used          : Photoshop, Windeu32, Wintex
Known Bugs              : Oh god yes. Where do i begin- 
			  *I had a lot of bugs and crashes when making this
			  wad. I hope its still alright, I didn't fully play
			  it when I completed the thing, so there could still
			  be stuff-ups. I hope it actually plays at least.
			  * The room that 
			  'transforms' into a tech room should have its floor
			  change to that SHAWN type texture (flat32 I think).
			  though it doesn't work, and stays on the blue 
			  texture. In fact, none of the floor textures 
			  in that room change. The whole thing only seems to 
			  work in Edge. I've given up trying to fix it- doesn't
			  really matter anyway I guess *tear rolls down my 
			  eye as I wish it could work* Still it might work 
			  on some other version of the other doom engines, 
			  but not on the ones I have.
			  *Do not use Boom- It still works on it, sure, but
			  all the monsters in the level can hear when you 
			  cap off a single shot. This is bullshit and isn't
			  supposed to happen. At least, this happens on my 
			  version of Boom, there may be later versions that 
			  it might work correctly on.
			  *The textures of the back of the various sign posts
			   around the level are way off in some engines, like
			  Boom or Edge. In Zdoom it looks correct. Go use 
			  Zdoom.
			  *When I try to use Boom, I get like 149 column 
			  errors. What columns? Did I put columns in the 
		     	  level? So is that it- It won't work because I 
			  didn't put any columns in the level? What a 
			  picky interior-decorating engine. Na- but seriously,
			  its some dumb texture problem, that only happens in 
			  Boom from what I've tried. Use Zdoom.
			  *When you enter that house at the beginning of the
			  level, your hard drive might get terminally 
			  corrupted. I know, I know. It sounds bad. I've had 
			  three hard drives get corrupted and have never 
			  worked since. Theres about a one in three chance of 
			  it not corrupting though, so you have a chance. So
			  before entering it, utter a short prayer or have 
			  the good book near you. Remember 'The penetant man
			  may pass, the penetant man may pass...'
			  *Heres a weird one- when you're about to enter the 
			  forest part, your monitor may implode and create a 
			  sort of weak black hole, sucking in your pieces of 
			  papers and stuff from your table. This is due to 
			  linedef #2334, and I can't really fix it sorry.
				
May Not Run With...     : the original Doom2, and Boom


* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

P.S those last two Known Bugs are a lie. No seriously, I was just kidding.
You can put your prayer book down now. All the other Known Bugs are real 
though. 

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
5

Graphics