Recurring Nightmare

Recurring Nightmare

A speedmap I made for a speedmapping project, which I subsequently decided to instead release stand-alone. Original version of the map was made in a little u...

Filenames
recnite.wad
Size
196.55 KB
MD5
f5a03f8902aa3a04d582f28320c2ef0e
SHA-1
a2a4f12c7d56cfae8e0f82d86efd2644570752a9
SHA-256
fb4ab86c233e47673f90c2fc77759ef4d19c3b22f0a8c9aa1f743d1ab22e63a4
WAD Type
PWAD
IWAD
Doom II
Engines
PRBOOM+, Limit Removing, Boom
Lumps
18
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : prBoom+
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Recurring Nightmare
Filename                : RECNITE.wad
Release date            : 10/11/2017
Author                  : James Collins
Email Address           : [redacted]
Other Files By Author   : AN17.WAD (2017 Collection)
Misc. Author Info       : I mostly just make speedmaps.

Description             : A speedmap I made for a speedmapping project, which I subsequently decided to instead release stand-alone. Original version of the map was made in a little under 4 hours, and the final version took an extra 2-3 hours of additional polishing, gameplay tweaking, automap cleanup, and all that other lovely stuff. The speedmapping stipulations I followed for this map were: use only 6 textures & 6 flats (not including skies); and 46 monsters. I decided to round up the monster count to a clean ~~~50 Monsters~~~ when I was polishing the gameplay.

Additional Credits to   : Everybody who submitted demos for the earlier version of this map. I was able to figure out some necessary fixes from your playing!
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : A sky from 32in24-15tex.wad, and an edited flat
Demos                   : No

* Play Information *

Game                    : DOOM2
Map #                   : Map 01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Roughly 6 to 7 hours
Editor(s) used          : GZ Doombuilder, SLADE 3
Known Bugs              : None
Tested With             : PrBoom-Plus 2.5.1.4; ZDoom 2.8.1



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY not distribute this file in any format.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
6