Many months after earth was invaded, humans are starting to win. By taking out their supply routes and many strategic loacations, the forces of h...
This map was made for First-Try Demo Contest # 10 on Russian Doom Community and Doomworld.
I was tired of the constricting environments that Counter-Strike level design (Half-Life level design) has, so I decided to make a map for Doom u...
A somewhat difficult DOOM 2 map playable with any limit-removing engine. This map was originally meant as a remake of MAP21 of Doom 2 ("Nirvana")...
This is a compilation of the WADs entered in SargeBaldy's seventh speedmapping exercise. Participants were given 100 minutes to create a Doom 2 l...
A simple 1 map wad intended for 1 v 1 Battles, preferably on Skulltag. Can run on any source port because its built off the Boom mapping Config. ...
My second map ever made which is a sequel to my "UAC Doom" map. Tried my best to make some areas more detailed than others. :-)
16 deathmatch maps made during 2005-2006 for playing with friends just for fun. Quite a few of the maps are pretty gimmicky and shouldn't be take...
A map for Doom 2 that was submitted to the Vinesauce Doom level contest. This version is much more fleshed out though.
This one starts out a bit tough, and just gets better!
Lacking time and ideas, I decided to build a small and simple level. In the end, though, the map has turned not so small and simple, and I believ...
Winter is coming! This is a winter-themed deathmatch arena inspired by Brit10. Ideal for duels or 1-4 players.
Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into the...
The wad contains 9 maps. The story tells how the monsters occupied Doomer's native school. Your task is to get into the school and eliminate the ...
8 maps created for TMD's birthday in 2015.
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This WAD has the first level of Testament of Judgement, the new 32 level WAD which will be available at some unknown date in the near future when...
I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time...
The second level of my Hellish series! This time I did not stick to stock textures.
One Boom-compatible map made in celebration of Rayzik's birthday. Have a good one. ;-)