The Supply Base2

The Supply Base2

Many months after earth was invaded, humans are starting to win. By taking out their supply routes and many strategic loacations, the forces of hell are slow...

Filenames
modsply2.wad
Size
571.91 KB
MD5
02de5962c6facd7f9867c853102fe765
SHA-1
d746742fb3f351996d3b98f0c905a2122d885496
SHA-256
a264c05a0f56dfaab32d130a3a1ce09a6b3ef01d4e50ecf35e9303fea7d08e41
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, ZDoom, Doom II
Lumps
32
Maps
MAP01, MAP02

Read Me

===========================================================================
Archive Maintainer      : N/A
Update to               : N/A
Advanced engine needed  : Limit removing port(zdoom recommended)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : The Supply Base2
Filename                : modsply2
Release date            : 7-11-2004
Author                  : MasterOFDeath
Email Address           : [email protected]
Other Files By Author   : modsply.wad, moddmbse.wad, prtyrnr.wad,
			  moddm1.wad
Misc. Author Info       : still kinda new to the mapping world, but
			  getting alot better by the minuite :)

Description             : Many months after earth was invaded, humans are starting to win.
			  By taking out their supply routes and many strategic loacations,
			  the forces of hell are slowly getting less and less, and even starting
			  to retreat. A few days ago, you lost contact with a very important
			  civilian supply base that helps out the UAC in shipment of weaponry
			  and medical equipment. You have been sent to investigate.

			  This is the sequel to The Supply Base(modsply.wad), wich was my first
			  singleplayer map, that was actually good exept for a major bug with
			  the keys and the exit that i never did notice. Like I said, im still
			  a little new to mapping, so I don't expect this one to be perfect also.
			  I tested the hell out of it, and it has no bugs, exept for some listed
			  below that only occur in Legacy and possibly other opengl ports.

Additional Credits to   : Alot of people! ID software, the utility authors, hobomaster22 for some
			  beta testing and help.
===========================================================================
* What is included *

New levels              : 2
Sounds                  : No
Music                   : Yes, some music from doom1, converted to midi.
Graphics                : Yes, some new textures(mostly for map02), handmade by me, exept for one
			  that is just a modified doom2 wood texture. Im kinda new to graphics editing,
			  so I don't expect you to like them. :D
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes, it has a MAPINFO lump for those of us who are smart and use ZDoom :D
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only. Not tuned or anything for coop, but should be ok.
Deathmatch 2-4 Player   : No.
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : off and on(im lazy :D ) over like 6 or 7 weeks
Editor(s) used          : Doom Builder(level editing), XWE(textures and merging), WinTex(music),
			  Paint Shop Pro(graphics editng), Zennode(nodes and reject)
Known Bugs              : none in a software port, but in opengl it may be kinda strange becaue
			  I used some special effects(less than the beta one actually). I tested
			  it in Legacy, and it did have some bugs. The shadowcasting in the end of
			  map01 is bugged, and the pools of blood in map02 are screwed, but that
			  was all I noticed.
May Not Run With...     : Doom2.exe, because of its limits


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: N/A. Go ahead and put it on yours if you want.
FTP sites: same as above.

Maps

Supply Base 2

Supply Base 2 (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4
Back to Hell

Back to Hell (MAP02)

Deathmatch Spawns
0
Co-op Spawns
4