Daemonic Martello 1024

Daemonic Martello 1024

I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time I decided t...

Filenames
dm1024.wad
Size
741.01 KB
MD5
9a372dd5f1b43e5beabb654fddc01743
SHA-1
d27f77f9fbcd29c872ca637ebf3df0f3c28501e8
SHA-256
17691be29c2b7c7e45019ca9634e90aa1f723f6942e95b22e97709b88eb1a217
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Boom
Lumps
80
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Zdoom
Primary purpose         : Single play
===========================================================================
Title                   : Daemonic Martello 1024
Filename                : dm1024.wad
Release date            : February 3, 2008
Author                  : Vasek "(The_)Damned" Havranek
Email Address           : [email protected]
Other Files By Author   : StairsTH.wad, NotCompl.wad, DeathCis.wad,
                          WastedT.wad, BFane.wad, BFriary.wad
Misc. Author Info       : One nobody from Prague, Czech republic. Sometimes
                          plays with alias "The_Damned" sometimes with
                          WildWarriors clantag [WW].

Description             : I wanted to contribute this map to second round
                          of Congestion 1024, but after it was stopped, I
                          stopped with making this map too. After some time
                          I decided to finish it. At the end I broke the
                          1024x1024 concept a little, but still it is small
                          map. It is quite hard (from first seconds)
                          and quite cramped. I hope that u will like it
                          though.

Additional Credits to   : Gothic team for Gothic textures
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Tooo long... as always from me...
Editor(s) used          : Doom Builder, WinTex, SLumpEd
Known Bugs              : I hope not.
May Not Run With...     : Im afraid that I make something wrong that it
                          crash in prBoom... I suck and that is the reason,
                          why it is Zdoom not prBoom compatibile.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://doom-wads.wz.cz/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4