TGRDM1, is a large Deathmatch map set. This file is the first public release that I have ever done. Version 1.00: 21 February. 2006 Original rele...
This was the first level of the Freedoom project from around 2006 to 2017. It has recently been replaced and so I decided to make some edits and ...
A sorta-tech-basey type map. Unlike my last map, this is a bit more than several big rooms full of monsters and it has an amazing new technlogica...
This is a 32 map wad with various changes in the looking of the Doom 2. Most of
More 32in24, MAN WE JUST CAN'T STOP SHITTING OUT LEVELS FROM our assholes! In this installment we take on the unbreakable pillars of zdctfmp and ...
Really big, really detailed level for Doom 2. The Axix is a tech base built by UAC for research and development. Unfortunately, it seems that som...
A megawad of vanilla maps, each made in 200 minutes. https://archive.foolz.us/vr/thread/1614552/#1620243
Medium size deathmatch .wad based around a bloodfall. All textures aligned, no bugs, just quality.
In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the lim...
In short: Having recently rediscovered how great Doom 2 DM still is I've decided to remake some of my ooold Doom 2 maps from 1995/1996 for the fu...
The sequel to New Nightmare. It's a dark level set in a bunch of different types of areas.
Sacrifice is a level that involves making a choice: either lose the last secret and take the normal exit and miss some enemies or take the last s...
I made a wad for fun, inspired from Ksutra.wad and some 1-level wads from memfis.
A set of 32 carefully collected WADfiles for your entertainment. (What else?)
32 new limit-removing maps created by one author (and 5 guest mappers). Gameplay-oriented. See urinfo.txt for more info.
32 Deathmatch levels of different themes for Boom Compatible ports with original music. Each level features 8 DM starts (except for MAP07), all w...
This is a megawad project I started way back in 2013 but was burnt out of finishing it halfway through because I wasn't feeling like it despite h...
You're in a mansion.
This map begun with a blood-marbled room as a possible candidate entry to CC2, but soon evolved into a textural experiment involving two facing w...
Four Boom enhanced, Quake 2 inspired DM maps. I say Q2 inspired because of the damage sectors, although there aren't any death traps. Not a lot o...
trinity.wad A fair sized map modeled on a nukage refinery. Good challenging design!.
A single level (map01) based on a dream/nightmare You are running through hell trying to find somewhere to hide but there are too many friggin' m...
An oldschool deathmatch map. The map is a blend of a traditional base melded into a rock cavern.