Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bot...
This is a heavily retooled version of the map I submitted to NOVA II all those months ago. It's far more detailed, more streamlined, has more inv...
This is a compilation of levels from the Doom Community
This is a reupload of the legendary 1997 total conversion STRAIN to repackage it in a manner ...
This is a deathmatch level inspired by a dream about a big arch, damn dreams! :-)
A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first...
Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it ...
Small base-style deathmatch level, a tribute to worlds best drug plant, Hemp. Fits best for 2 players and supports up to 8 players.
Vile Flesh is a full 32 level replacement for Doom2. You'll find the fist few levels are perhaps more reminicent of the original Doom, and as you...
Blatant ripoffs of Doom 1 and 2 levels, switched from SP to DM. Maps designed on 12/31/2008.
Escape HELL!
One level for any limit removing ports. PrBoom-Plus or (G)ZDoom are recommended.
The all NEW 7 level Demo of GhostBusters DooM2. Featuring many of the awesome levels from the first half of the game, GhostBusters I.
A project that has been in work for quite a long time now, but now comes to its finishing point. This pack contains twenty new maps testing a pla...
A stone mine with lots of metal supports around, has lots of red things in it such as the sky the lights the walls and the floors!
Set in a mining base on one of Jupiter's moons, you must escape the hell infested facility. This wad is part of the final wad set I will make. I ...
Following the success of the original Community Chest, Community Chest 2 is a 32 map megawad including levels made by 26 different authors from t...
A VERY tiny and very intense boss battle map...
Counterattack is a 7-map mini episode for Doom II. Each map was designed to be played from pistol-start; continuous play is fine but will make th...
13 maps made during the thirty-third (ph33r) Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture select...
9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End styl...