Abyssal Speedmapping Session 29 (XXIX)
9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End style map progre...
Filenames
abyspe29.wad
Size
3.17 MB
MD5
8eb9906beb413660fad5873d6c0ac870
SHA-1
e49e60a8609e02ef67138b0f3389ce217575fba6
SHA-256
3d2f99b649a5b9fe892f0df88ce8daaee666e95a7f27732e57fe9c0f47d18ed5
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
281
Maps
MAP09, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Session 29 (XXIX) Filename : abyspe29.wad Release date : 02/11/2018 Authors : TheMionicDonut (also the ASS Host) Fuzzball walter confalonieri joe_ilya Jimmy Pinchy Obsidian rf` Email Address : [redacted] Description : 9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End style map progression. (Island in the middle), and Blur sphere against Hitscanners. Credits to : Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 rdwpa for testing Additional Credits to : All the people who mapped, on and off call Compilation started by TMD Compilation finished by Marcaek Textures taken from: rfhelltex and assorted rf textures =========================================================================== * Maplist * MAP01: 'O' of Construction Author: Jimmy Music: "Bastardville" by Jimmy (30in30-3) MAP02: Escape From Zimmer Mountain Author: rf` Music: D_MESSAG from Perdition's Gate MAP03: ZIMM ZIMM ZIMMER, Keys To My Bimmer Author: Pinchy Music: Mal.mid from 30in30 4 by Jimmy. MAP04: A bottle of Vimto and a Toffee Crisp were Consumed whilst Making this Map Author: Fuzzball Music: starpaws.mid MAP05: Dr. Plutonia (or How i started loving turret monsters and don't care of the consequences) Author: walter confalonieri Music: midi rendition of "Macho Man" by village people MAP06: Tour de Frantic Author: TheMionicDonut Music: Sonic Adventure 1 - Egg Viper (Nowan Remix) MAP07: Metal Gear Rancid: SKSNAKE Eater Author: Obsidian Music: D_COUNTD from Going Down MAP08: Pent-Up Pentultimate Pentagonal Personified Pinnacle of Prostituted Pornography Author: rf` Music: D_THEDA2 from Perdition's Gate MAP09: Red Author: joe-ilya Music: Requiem MAP04 =========================================================================== * What is included * New levels : 9 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01 - MAP09 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : New from scratch Build Time : 24 hours, theoretically Editor(s) used : Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : Hopefully none May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom * Copyright / Permissions * Author MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original Author for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original Author of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors