classic doom megawad with 34 maps. I started this megawad in 2002! then I abandonned the project and reassumed it in 2011. back in 2002 I made th...
A dungeon map with a strange layout. Skill 3 & 4 are linear while skill 2 (marked especially so you can immediately see there's an alternate game...
This is a pretty fast-paced deathmatch level. It was made for 2 players. I haven't tested 4 players. There is a floating cube on this level and t...
Replacement for map01-map09
A Doom base-style map for Doom2. Lava outside and crates inside. A mix of Doom and Doom2 monsters and a couple of keys.
Another speed map, this time taking place in an infected base. This one is also a map that mains with the chaingun and rocket launcher. There's a...
The map is in fact a reinterpretation and continuation of my map from Sacrament wad. Major differences: - The map became "playable", e.g. there a...
Slaughter`ish speedmap (3 hours, including thing/monster placement) with HMP skill level added later. Very much inspired by HR2. UV-skill is very...
Final chapter of trilogy "Urotsuki". 1 pretty short map in style inspired by anime Urotsukidoji and Giger pictures. If you are playing in softwar...
A small and extremely fast-paced 1on1 arena with a few tricks up its sleeve, second try.
You'll die, Intermittently.
The Eagle Speedmapping Sessions' goal is to make maps within a 2 (in practice 3) hour limit. In this session, 8 maps were made, and the themes we...
18 maps made during the twenty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 1...
Legacy of Heroes is a Boom compatible episode for Doom 2 with 11 levels. The maps use the textures from Eternal Doom and the themes for the most ...
Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bot...