Urotsuki: Radical Way

Urotsuki: Radical Way

Final chapter of trilogy "Urotsuki". 1 pretty short map in style inspired by anime Urotsukidoji and Giger pictures. If you are playing in software mode, then...

Filenames
urotsuk3.wad
Size
12.96 MB
MD5
1747b8cf9b1e71b5e4a2f06f80f2bd62
SHA-1
ee19fea3304bda379ee23bde110cdd1b35791949
SHA-256
efc7985706646b48f278a45e30e1c1c70cbd4b95e9a2960cd35a6e93930c3687
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, PRBOOM+, Limit Removing, Doom II
Lumps
351
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Limit Removing with support ogg (prBoom+ is
                          minimum)
Primary purpose         : Single play
===========================================================================
Title                   : Urotsuki: Radical Way
Filename                : urotsuk3.wad
Release date            : 01.01.2015
Author                  : Lainos
Email Address           : [email protected]
Misc. Author Info       : Russian mapper. Made Doxylamine Moon: Overdose,
                          Object "34": Sonar, 5till L1 Complex, Deneb
                          Colony etc...

Description             : Final chapter of trilogy "Urotsuki". 1 pretty
                          short map in style inspired by anime
                          Urotsukidoji and Giger pictures.
                          
                          If you are playing in software mode, then you
                          should turn on 16-bit mode, otherwise the sky
                          will be a mess.

Additional Credits to   : All authors graphix I used.
                          lafoxxx for sky, titlepic, levelpic and statusbar
                          General Mumble (AKA Daemien) for music tracks
                          "Miriagis I" and "Ouroboroalis".
                          Demonologist for testing.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 days
Editor(s) used          : Doom Builder 1 and 2, XWE, Paint, XVID4PSP, and
                          something else maybe...
Known Bugs              : If you are playing in software mode, then you
                          should turn on 16-bit mode, otherwise the sky
                          will be a mess.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://lainos.ucoz.net/

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4

Graphics