Doxylamine Moon: Overdose

Doxylamine Moon: Overdose

The map is in fact a reinterpretation and continuation of my map from Sacrament wad. Major differences: - The map became "playable", e.g. there are many mons...

Filenames
overdose.wad, Overdose.wad
Size
10.63 MB
MD5
7ac117bbf541a6a37b77853c3fc24e96
SHA-1
ee694537d5b3bbbcb42a26d7ee294e43f32cf8cc
SHA-256
67d9db6a8743bf3336f006023466929078386847a52e3705e651f79fcf592acf
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
573
Maps
MAP02, MAP01

Read Me

===========================================================================
Advanced engine needed  : Limit Removing port support ogg-music
Primary purpose         : Single play
===========================================================================
Title                   : Doxylamine Moon: Overdose
Filename                : Overdose.wad
Release date            : 07.12.2011
Author                  : Lainos [B0S]
Email Address           : [email protected] (NOT [email protected])
Other Files By Author   : Object "32", Object "33" (Da Will),
                          Doxylamine Moon (Sacrament) and others...

Description             : The map is in fact a reinterpretation and
                          continuation of my map from Sacrament wad.
                          
                          Major differences:
                          - The map became "playable", e.g. there are
                          many monsters in it (this was the main goal of
                          remaking the original).
                          - New locations added. Hope they are as
                          successful as those in "Doxylamine Moon" in
                          Sacrament.
                          - Automap added and handled properly.
                          - Also, old locations have been slightly
                          modified.
                          
                          Now, a few words about the plot.
                          Generally it's based on the Sacrament wad
                          story:
                          It's the End of the World. All unworthy people
                          see each other as monsters, including the
                          protagonist.
                          The action is taking place later than the
                          Sacrament.wad's plot. The protagonist wakes up
                          in a museum, where he passed out for a while -
                          due to an overdose. By this time the End of the
                          World has entered the final phase long ago (it
                          began in the end of Sacrament.wad), and among
                          other things, the wet areas became freezing
                          (slightly). The main character, of course, is not
                          aware of what's going on, so he must think what
                          to do in this situation.

Additional Credits to   : lafoxxx [B0S] for art.
                          Archi for tech support.
                          [LeD]Jake Crusher and lafoxxx [B0S] for
                          translating.
                          [LeD]Jake Crusher, [LeD]skepticist, Memfis, Vlad
                          Guardian for testing.
                          [KCP] Marty Kirra for sprites.
                          Some WAD authors for textures.
                          My doctor for... curing my soul...
                          Music from:
                          Chaser (Game)
                          Wolf's Rain (Anime)
                          Silent Hill (Game)  
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01-map02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Editor(s) used          : Doombuilder (1,2), XWE, Photoshop, Paint, Gold
                          Wave, Jet Audio.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://lainos.ucoz.net/
===========================================================================
Advanced engine needed  : Limit Removing port support ogg-music
Primary purpose         : Single play
===========================================================================
Title                   : Doxylamine Moon: Overdose
Filename                : Overdose.wad
Release date            : 07.12.2011
Author                  : Lainos [B0S]
Email Address           : [email protected] (NOT [email protected])
Other Files By Author   : Object "32", Object "33" (Da Will),
                          Doxylamine Moon (Sacrament) and others...

Description             : The map is in fact a reinterpretation and
                          continuation of my map from Sacrament wad.
                          
                          Major differences:
                          - The map became "playable", e.g. there are
                          many monsters in it (this was the main goal of
                          remaking the original).
                          - New locations added. Hope they are as
                          successful as those in "Doxylamine Moon" in
                          Sacrament.
                          - Automap added and handled properly.
                          - Also, old locations have been slightly
                          modified.
                          
                          Now, a few words about the plot.
                          Generally it's based on the Sacrament wad
                          story:
                          It's the End of the World. All unworthy people
                          see each other as monsters, including the
                          protagonist.
                          The action is taking place later than the
                          Sacrament.wad's plot. The protagonist wakes up
                          in a museum, where he passed out for a while -
                          due to an overdose. By this time the End of the
                          World has entered the final phase long ago (it
                          began in the end of Sacrament.wad), and among
                          other things, the wet areas became freezing
                          (slightly). The main character, of course, is not
                          aware of what's going on, so he must think what
                          to do in this situation.

Additional Credits to   : lafoxxx [B0S] for art.
                          Archi for tech support.
                          [LeD]Jake Crusher and lafoxxx [B0S] for
                          translating.
                          [LeD]Jake Crusher, [LeD]skepticist, Memfis, Vlad
                          Guardian for testing.
                          [KCP] Marty Kirra for sprites.
                          Some WAD authors for textures.
                          My doctor for... curing my soul...
                          Music from:
                          Chaser (Game)
                          Wolf's Rain (Anime)
                          Silent Hill (Game)  
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01-map02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Editor(s) used          : Doombuilder (1,2), XWE, Photoshop, Paint, Gold
                          Wave, Jet Audio.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://lainos.ucoz.net/

Maps

MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
5

Graphics