A series of mostly DooM-themed maps that utilizes the BooM mapping format. The project has evolved to accomodate Deathmatch (Free-for-all) play, ...
This project was originally intended to be a megawad with 32 scythe-like maps (basically shorter and sweeter than Speed of Doom was, and less emp...
You woke up in a small wooden Hell (Woodchip, from abysped2), managed to fight your way to a teleporter that took you to the surface, but pitted ...
A rather large wad. No real theme. Your out of the hospital, off the medication, and just bought a new shotgun. Now lets see if you know how to u...
A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first...
Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it ...
A map based on System Shock Level 1. Includes the healing suite, storerooms and cyberspace port, part of the central hub and gamma quadrant's sto...
Designed for 10 levels (Mini Mega) I did not have time to finish 3 levels, well, actually scope to complete one level without even having a name,...
The likely final map in the ic200x series. A huge sprawling techbase with textures from a variety of sources.
Small base-style deathmatch level, a tribute to worlds best drug plant, Hemp. Fits best for 2 players and supports up to 8 players.
After you got the train to safety, and most of the
This wad includes 3 pretty short wads. This is my first single player "campaign"
Vile Flesh is a full 32 level replacement for Doom2. You'll find the fist few levels are perhaps more reminicent of the original Doom, and as you...
Blatant ripoffs of Doom 1 and 2 levels, switched from SP to DM. Maps designed on 12/31/2008.
12 maps made during the thirteenth Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15...
A new version of D2 Map02 Underhalls.