Lazarus (release 1j)

Lazarus (release 1j)

A series of mostly DooM-themed maps that utilizes the BooM mapping format. The project has evolved to accomodate Deathmatch (Free-for-all) play, but again ke...

Filenames
lazarus1j.wad, LAZARUS1J.WAD
Size
8.53 MB
MD5
65de982942e5d258f4b2cc3c9c16f05e
SHA-1
e9f2016938346cb605f3e3c9f50616e863e20f17
SHA-256
c727ae3f77ec285891395b74b6c499567575c40ef6d8587f83fa0f3758149671
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
444
Maps
MAP04, MAP05, MAP06, MAP11, MAP12, MAP13, MAP17, MAP18, MAP19, MAP20, MAP21, MAP23, MAP09, MAP02, MAP10, MAP01, MAP24, MAP08, MAP16, MAP25, MAP03, MAP22, MAP07, MAP14, MAP26, MAP15

Read Me

===========================================================================
Primary purpose		: Deathmatch
===========================================================================

Title			: Lazarus (release 1j)

Filename			: lazarus1j.wad

Release date		: 10/31/07

Authors			: Chaindude, Midian, GhoulSlayer, Cybershark, Mephisto, HoboMaster22, and Devi

Email Address		: http://doomedearth.info

Website			: http://doomedearth.info

Trailer/Preview AVI		: http://hosted.filefront.com/Chaindude/

Other Files By Authors	:

-Chaindude		: ZD Community Toke Tribute (Map14), cDUD1.wad, RBDM.wad
-Midian			: ZD Community Toke Tribute (Map17), RBDM.wad
-GhoulSlayer		: ZD Community Toke Tribute (Map 19), LFL_Coreh.wad, gslayer.wad
-Cybershark		: (Among many) Lesion, Nutty, ZMas2005, and ELV_F
-Mephisto		: (Among others) UDM3, CrazyCTF, and 32in24
-HoboMaster22		: (Among many) Onslaught DM 1-3 series, Genesis of Descent, Parthoris DM.
-Devi			: N/a

Description		: A series of mostly DooM-themed maps that utilizes the BooM mapping format. The project has evolved to accomodate Deathmatch (Free-for-all) play, but again keeping Chaindude's 1-on-1 mapping in mind. 32 maps (including the 1-on-1 maps) is the new goal for the developing team.

Additional Credits to	: HoboMaster22, Whiteboy, Roak, FsN, deathz0r, _Dark_, and Chewy for taking the time to test as well as giving honest and invaluable feedback!

Special thanks to		: HumanBones for selecting Map04 as the February 2007 ZDaemon Open Tournament map; Wilou84 for choosing Map04 yet again for the CFD Tournament; to the players in the tournaments, and to all the new Lazarus enthusiast in the servers!

===========================================================================
* What is included *

New levels		: Yes
Sounds			: No
Music			: Yes
Graphics			: Yes
Dehacked/BEX Patch	: No
Demos			: No
Other			: No
Other files required		: No

* Play Information *

Game			: DOOM2
Map #			: Map01-Map26 (so far)
Single Player		: Player start for previewing/testing
Cooperative 2-4 Player	: None
Deathmatch 2-6 Player	: Designed for
Deathmatch 6-16		: Do not attempt or even consider hosting a Skulltag, ZDaemon, or Odamex server with a player limit higher than 6.
Other game styles		: Plays well in 2vs2 Team Deathmatch (all ports) as well as Skulltag's Terminator FFA mode.
Difficulty Settings		: No

* Construction *

Base			: New from scratch
Build Time		: On and off for nearly a year
Editor(s) used		: DoomBuilder, Slade, XWE, Adobe Photoshop CS2, and Sony Vegas 7.0
Known Bugs		: PRBooM has a knack for displaying the textures misaligned (as well as no MAPINFO lump support, so no custom skies, map names, or custom music names).
May Not Run With...	: Requires limit-removing port. Tested on ZDaemon, Skulltag, and PRBooM. Best played in ZDoom ports.

Map Credits:

Map01 - Chaindude
Map02 - Midian, edited by Chaindude
Map03 - Midian
Map04 - Chaindude
Map05 - Midian
Map06 - GhoulSlayeR
Map07 - Midian
Map08 - Midian
Map09 - Chaindude
Map10 - Midian
Map11 - Chaindude
Map12 - GhoulSlayeR
Map13 - Chaindude and GhoulSlayeR
Map14 - GhoulSlayeR
Map15 - Devi
Map16 - Chaindude
Map17 - Cybershark
Map18 - HoboMaster22
Map19 - GhoulSlayeR
Map20 - Chaindude
Map21 - Mephisto
Map22 - GhoulSlayeR, with minor edits by Chaindude
Map23 - GhoulSlayeR
Map24 - Midian
Map25 - Chaindude
Map26 - Chaindude

Music Credits:

Map01 - "Cammy Stage" from the game X-Men vs. Street Fighter
Map02 - "Human BBQ" from the game Final DooM: TNT
Map03 - "Fire!" from the game Teenage Mutant Ninja Turtles 2: The Arcade Game
Map04 - "Opening/Prologue - Highway Stage" from the game Mega Man X
Map05 - "Fire Field" from the game F-Zero
Map06 - "Inner Hallways" from the game Castlevania Legends
Map07 - "Theme of Captain America" from the game Marvel vs. Capcom: Clash of the Super Heroes
Map08 - "Dr. Wily Stage 1" from the game Mega Man 2
Map09 - "Guile Theme" from the game Street Fighter 2
Map10 - "Geese Howard Theme" from various Fatal Fury + King of Fighters games (KOF 96 theme)
Map11 - "Stage 4: Tunnel" from the game Alien3: The Gun
Map12 - "Stage 1" from the game Power Rangers: The Movie
Map13 - "WWIII - Ikari Team Theme" from the game The King Of Fighters '99
Map14 - "Max Unlimited" from the game DDR Max2
Map15 - "Vile Theme" from the game Mega Man X3
Map16 - "Aquarius" from the game Castlevania III
Map17 - "Hold Me, Kill Me, Kiss Me, Thrill Me" by U2
Map18 - "Crystal Mountain" by Death
Map19 - "Brinstar" from the game Super Metroid
Map20 - "Stage 2" from the game Super Castlevania IV
Map21 - "Stage 2" from the game Bad Dudes
Map22 - "Hunter Stage" from the game Megaman X2
Map23 - "The Legend of MAX" from the game Dance Dance Revolution Extreme
Map24 - "Moscow Theme" from the game Saturday Night Slam Masters (aka Muscle Bomber)
Map25 - "Spark Mandrill Stage" from the game Mega Man X
Map26 - "Afterburner" from the game Afterburner

*All Mp3 versions can be found at Galbadia Hotel. Please donate to the biggest and best database of videogame mp3s! http://gh.ffshrine.org/

*For Map06's music, the mp3 can be found at the Castlevania Dungeon: http://castlevania.classicgaming.gamespy.com/dungeon.html

*Additional music credits: www.vgmusic.com

* Copyright / Permissions *

You MAY *distribute* this file, provided you include this text file, with
no modifications whatsoever. You may *NOT* include any maps from this
WAD in another WAD project, whether that's a "best of" or compilation,
"tribute," or because you want to have an FFA server with a 300-map
rotation or whatever. Moreover, *abuse* of this WAD, and/or selecting
an overly high player limit for purposes of EXP (Experience Points)
accumulation on ports like ZDaemon will only get your server taken down
or banned from the master list.

If you wish to use ANY content from this WAD file, you need the consent
of the authors. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

http://doomedearth.info/chaindude/
http://doomedearth.info/wads/
===========================================================================
Primary purpose		: Deathmatch
===========================================================================

Title			: Lazarus (release 1j)

Filename			: lazarus1j.wad

Release date		: 10/31/07

Authors			: Chaindude, Midian, GhoulSlayer, Cybershark, Mephisto, HoboMaster22, and Devi

Email Address		: http://doomedearth.info

Website			: http://doomedearth.info

Trailer/Preview AVI		: http://hosted.filefront.com/Chaindude/

Other Files By Authors	:

-Chaindude		: ZD Community Toke Tribute (Map14), cDUD1.wad, RBDM.wad
-Midian			: ZD Community Toke Tribute (Map17), RBDM.wad
-GhoulSlayer		: ZD Community Toke Tribute (Map 19), LFL_Coreh.wad, gslayer.wad
-Cybershark		: (Among many) Lesion, Nutty, ZMas2005, and ELV_F
-Mephisto		: (Among others) UDM3, CrazyCTF, and 32in24
-HoboMaster22		: (Among many) Onslaught DM 1-3 series, Genesis of Descent, Parthoris DM.
-Devi			: N/a

Description		: A series of mostly DooM-themed maps that utilizes the BooM mapping format. The project has evolved to accomodate Deathmatch (Free-for-all) play, but again keeping Chaindude's 1-on-1 mapping in mind. 32 maps (including the 1-on-1 maps) is the new goal for the developing team.

Additional Credits to	: HoboMaster22, Whiteboy, Roak, FsN, deathz0r, _Dark_, and Chewy for taking the time to test as well as giving honest and invaluable feedback!

Special thanks to		: HumanBones for selecting Map04 as the February 2007 ZDaemon Open Tournament map; Wilou84 for choosing Map04 yet again for the CFD Tournament; to the players in the tournaments, and to all the new Lazarus enthusiast in the servers!

===========================================================================
* What is included *

New levels		: Yes
Sounds			: No
Music			: Yes
Graphics			: Yes
Dehacked/BEX Patch	: No
Demos			: No
Other			: No
Other files required		: No

* Play Information *

Game			: DOOM2
Map #			: Map01-Map26 (so far)
Single Player		: Player start for previewing/testing
Cooperative 2-4 Player	: None
Deathmatch 2-6 Player	: Designed for
Deathmatch 6-16		: Do not attempt or even consider hosting a Skulltag, ZDaemon, or Odamex server with a player limit higher than 6.
Other game styles		: Plays well in 2vs2 Team Deathmatch (all ports) as well as Skulltag's Terminator FFA mode.
Difficulty Settings		: No

* Construction *

Base			: New from scratch
Build Time		: On and off for nearly a year
Editor(s) used		: DoomBuilder, Slade, XWE, Adobe Photoshop CS2, and Sony Vegas 7.0
Known Bugs		: PRBooM has a knack for displaying the textures misaligned (as well as no MAPINFO lump support, so no custom skies, map names, or custom music names).
May Not Run With...	: Requires limit-removing port. Tested on ZDaemon, Skulltag, and PRBooM. Best played in ZDoom ports.

Map Credits:

Map01 - Chaindude
Map02 - Midian, edited by Chaindude
Map03 - Midian
Map04 - Chaindude
Map05 - Midian
Map06 - GhoulSlayeR
Map07 - Midian
Map08 - Midian
Map09 - Chaindude
Map10 - Midian
Map11 - Chaindude
Map12 - GhoulSlayeR
Map13 - Chaindude and GhoulSlayeR
Map14 - GhoulSlayeR
Map15 - Devi
Map16 - Chaindude
Map17 - Cybershark
Map18 - HoboMaster22
Map19 - GhoulSlayeR
Map20 - Chaindude
Map21 - Mephisto
Map22 - GhoulSlayeR, with minor edits by Chaindude
Map23 - GhoulSlayeR
Map24 - Midian
Map25 - Chaindude
Map26 - Chaindude

Music Credits:

Map01 - "Cammy Stage" from the game X-Men vs. Street Fighter
Map02 - "Human BBQ" from the game Final DooM: TNT
Map03 - "Fire!" from the game Teenage Mutant Ninja Turtles 2: The Arcade Game
Map04 - "Opening/Prologue - Highway Stage" from the game Mega Man X
Map05 - "Fire Field" from the game F-Zero
Map06 - "Inner Hallways" from the game Castlevania Legends
Map07 - "Theme of Captain America" from the game Marvel vs. Capcom: Clash of the Super Heroes
Map08 - "Dr. Wily Stage 1" from the game Mega Man 2
Map09 - "Guile Theme" from the game Street Fighter 2
Map10 - "Geese Howard Theme" from various Fatal Fury + King of Fighters games (KOF 96 theme)
Map11 - "Stage 4: Tunnel" from the game Alien3: The Gun
Map12 - "Stage 1" from the game Power Rangers: The Movie
Map13 - "WWIII - Ikari Team Theme" from the game The King Of Fighters '99
Map14 - "Max Unlimited" from the game DDR Max2
Map15 - "Vile Theme" from the game Mega Man X3
Map16 - "Aquarius" from the game Castlevania III
Map17 - "Hold Me, Kill Me, Kiss Me, Thrill Me" by U2
Map18 - "Crystal Mountain" by Death
Map19 - "Brinstar" from the game Super Metroid
Map20 - "Stage 2" from the game Super Castlevania IV
Map21 - "Stage 2" from the game Bad Dudes
Map22 - "Hunter Stage" from the game Megaman X2
Map23 - "The Legend of MAX" from the game Dance Dance Revolution Extreme
Map24 - "Moscow Theme" from the game Saturday Night Slam Masters (aka Muscle Bomber)
Map25 - "Spark Mandrill Stage" from the game Mega Man X
Map26 - "Afterburner" from the game Afterburner

*All Mp3 versions can be found at Galbadia Hotel. Please donate to the biggest and best database of videogame mp3s! http://gh.ffshrine.org/

*For Map06's music, the mp3 can be found at the Castlevania Dungeon: http://castlevania.classicgaming.gamespy.com/dungeon.html

*Additional music credits: www.vgmusic.com

* Copyright / Permissions *

You MAY *distribute* this file, provided you include this text file, with
no modifications whatsoever. You may *NOT* include any maps from this
WAD in another WAD project, whether that's a "best of" or compilation,
"tribute," or because you want to have an FFA server with a 300-map
rotation or whatever. Moreover, *abuse* of this WAD, and/or selecting
an overly high player limit for purposes of EXP (Experience Points)
accumulation on ports like ZDaemon will only get your server taken down
or banned from the master list.

If you wish to use ANY content from this WAD file, you need the consent
of the authors. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

http://doomedearth.info/chaindude/
http://doomedearth.info/wads/

Maps

MAP04

MAP04

Deathmatch Spawns
5
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
6
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
6
Co-op Spawns
1
MAP11

MAP11

Deathmatch Spawns
7
Co-op Spawns
1
MAP12

MAP12

Deathmatch Spawns
7
Co-op Spawns
1
MAP13

MAP13

Deathmatch Spawns
6
Co-op Spawns
1
MAP17

MAP17

Deathmatch Spawns
11
Co-op Spawns
1
MAP18

MAP18

Deathmatch Spawns
6
Co-op Spawns
1
MAP19

MAP19

Deathmatch Spawns
7
Co-op Spawns
1
MAP20

MAP20

Deathmatch Spawns
6
Co-op Spawns
1
MAP21

MAP21

Deathmatch Spawns
6
Co-op Spawns
1
MAP23

MAP23

Deathmatch Spawns
6
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
7
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
8
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
8
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
1
MAP24

MAP24

Deathmatch Spawns
6
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
6
Co-op Spawns
1
MAP16

MAP16

Deathmatch Spawns
9
Co-op Spawns
1
MAP25

MAP25

Deathmatch Spawns
6
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
7
Co-op Spawns
1
MAP22

MAP22

Deathmatch Spawns
6
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
7
Co-op Spawns
1
MAP14

MAP14

Deathmatch Spawns
6
Co-op Spawns
1
MAP26

MAP26

Deathmatch Spawns
5
Co-op Spawns
1
MAP15

MAP15

Deathmatch Spawns
6
Co-op Spawns
1

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14
PLAYPAL - 15