A small collaberation of maps by a few members of the Random Chaos doom clan. Unlike our previous singleplayer collaberation, this one is intende...
You know Doom, it is always the same, get some weapons, infiltrate the destroyed UAC base or demon hive, kill all the monsters and hellspawn and ...
A 5 Map Set for Skulltag's Invasion mode based in the world of Torment & Torture and created for Coop / Multiplayer
3 Levels I made ages ago, it was going to be a full episode but I could go any farther. I may extend onto it someday.
After crashing into what is several traps of the sick-minded UAC officials' bases where they have been caught bringing in the demons themselves o...
After hours of battle, you come close to the end, and hunt down every last demon hell has to offer.
*This wad is playable with any control scheme, but it was designed for mouselook and WASD, with no jumping or crouching* There have been reports ...
What, stupit name?! Ok, so this is my first Doom wad. So there are some things I want to say: 1) It doesn't have secrets. 2) Architecture is on l...
Light-Maze is based on JumpMaze and Cooperative.
An underground marine base. I made this map in one day to test my speedrun skills.
These are 5 brand new levels for skulltag. There is no real story. I created: MAP01 MAP02 MAP04 And daimon created MAP03 and MAP 05
It's a jokewad. Each level of the megawad consists of two square sectors.
A set of 12 highly competetive maps for the Capture the Flag Gamemode of Zdaemon & Skulltag Designed with 4on4 in mind, yet some maps are good fo...
This is my first megawad there isn't really much of a story but i'm planning on making a sequel that expands the story of the first one.
this is a version of zbloodpak with edited decorate lumps to make it work on the new skulltag. since some skulltag lumps are already identified i...
Originally made for the /r/Doom community map pack, project was cancelled but I decided to finish the map anyway.
Part twelve in the World's End series. This level is the kind of tech-base map I like, the atmosphere of Doom, the abstract design of Doom2 combi...
Converted main2d2.wad to use GZDoom features like 3D floor, mirror, and fog. A simple house wad. MAP01 -- "Move IT" OGG music in gzmain41.wad pro...
The official set of 30 4-way CTF maps for Skulltag. The maps will also work with 1-flag CTF.