Skulltag 4-Way CTF
Filenames
st_4way.wad
Size
19.31 MB
MD5
5c465e196df04a4e2d6202127b9ec415
SHA-1
a25f544ca8a724da74fc4e33ba59f0965bacb73b
SHA-256
e3314dec0f00227ffd93e54262522a065d8e19943a399b45e68b19f5e05b3177
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
845
Maps
MAP01, MAP02, MAP04, MAP10, MAP11, MAP16, MAP17, MAP20, MAP21, MAP22, MAP24, MAP25, MAP27, MAP30, MAP13, MAP14, MAP15, MAP23, MAP28, MAP18, MAP26, MAP29, MAP12, MAP09, MAP05, MAP03, MAP07, MAP08, MAP19, MAP06
Read Me
#XXXXXX X#M;-../+H## M#X.. ,=:%XX###M T H E O F F I C I A L #-,,=+XXXX$%$### HM +HEH@$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8' + M########@$M##8 88 .8"8. 8 8b d'8 8 8 8`b. 8 :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8 $###X ##M 8 88 8Woot!8 8 " 8 `8' 8 8 8 8 `b.8 ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8 # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8 # ,## X#- ## # .## =#= ,##================================================== # =$## #, ,$## .o8o. 8oo8oo8 8ooooo8 # :XM#$ %@ :%$H#% d' `b 8 `8 $ :X@####/ %MMM@## 8 8 8oo8 $ ;XHM##@/X######## 8. .p 8 8 $ =XXHX$H####H' `YqypP' o8o o8o M =X$$%####%' .XXM####' H,#####' P R O J E C T - X #####X' --===================-- #%' Skulltag conversion of ZDaemon 4-Way CTF (version 5) - changing the white base graphics to yellow, adding dynamic lights for all new sprites plus improvements to maps 08, 15 and 20. =========================================================================== Advanced engine needed : Skulltag 0.98b and up Primary purpose : Capture the Flag =========================================================================== Title : Skulltag 4-Way CTF Filename : ST_4WAY.WAD Release date : 2006 (originally), 2010 for Skulltag version. Authors : Exl, GhostlyDeath, Izm, Mephisto, Nestea, Silvertear, SpacePirate, The Ultimate DooMer and XSnake. Email Addresses : Too many to list... Other Files By Authors : Too many to list... Misc. Author Info : A group of misfits who love CTF and decided to endorse the new 4-team variant of it. Description : The official set of 30 4-way CTF maps for Skulltag. The maps will also work with 1-flag CTF. Additional Credits to : Raider, Kilgore, and duke4ever Without you three, CTF in ZDaemon would not exist. Thank you so much. NiGHTMARE, AlexMax, EarthQuake, Exl, The Ultimate DooMer Textures, flats, and miscellaneous graphics. And anyone who submitted something that couldn't make it into the wad. Your efforts weren't for nothing! Thanks. =========================================================================== * What is included * New levels : MAP01 "Codex Argenteus" by Exl MAP02 "The Whole Four Yards" by GhostlyDeath MAP03 "Rocky Debate" by Izm MAP04 "Four-Dimensional Violence" by Mephisto MAP05 "Deserted Outpost" by Nestea MAP06 "Beta Aquilae" by Silvertear MAP07 "Twisting, Turning Path" by SpacePirate MAP08 "Hungry Hippos of Hell" by The Ultimate DooMer MAP09 "Snow and Ice" by XSnake MAP10 "Exophase IV" by Exl MAP11 "At Point Blank" by Izm MAP12 "Under the Base" by Mephisto MAP13 "Mount CTF" by Silvertear MAP14 "Shadow Dancing" by SpacePirate MAP15 "Fourway Warehouse" by The Ultimate DooMer MAP16 "Waterage" by Exl MAP17 "Fourtress" by Izm MAP18 "Back at Phobos" by Silvertear MAP19 "Eye in the Sky" by SpacePirate MAP20 "Paintball" by The Ultimate DooMer MAP21 "Black and Mirrors" by XSnake MAP22 "L-Plate" by Izm MAP23 "The Phobos Project" by Silvertear MAP24 "A Warm Place" by SpacePirate MAP25 "Upper Limits" by Izm MAP26 "Return to Deimos" by Silvertear MAP27 "Grayspeed" by SpacePirate MAP28 "Let's Rock" by Izm MAP29 "Dune" by Spacepirate MAP30 "Plutoniation" by Izm Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (new coloured scenery) Demos : No Other : No Other files required : None * Play Information * Game : DooM 2 Map # : Map 01-30 Single Player : Player starts only Cooperative : No Deathmatch : Player starts only CTF : Yes Difficulty Settings : Not implemented * Construction * Base : New maps from scratch. Build Time : Ages Editor(s) used : WADED, Doom Builder, WadAuthor, LView Pro 2004, DeePsea, XWE, Wintex, zwadconv.exe and ctfconv.exe Known Bugs : None that we are aware of... May Not Run With... : Anything other than Skulltag. * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is an normal WAD editing program. Config files for Doom Builder and WadAuthor are supplied in the zip, if you use another editor then the following things must be put in every single CTF map (the thing numbers are in brackets, for compatibility with non-ZDoom WAD editing programs) Red Flag (5131) Blue Flag (5130) Green Flag (5134) White/Yellow Flag (5133) Neutral Flag (5132) Red Player Start (5080) Blue Player Start (5081) Green Player Start (5083) White/Yellow Player Start(5084) Spectator Start ( 11) Single Player Start ( 1) * To create your own CTF server... * When setting up a server, you must ensure that team starts are on and that ctf compatibility mode is off (the maps will not work properly otherwise). Both are found in the dmflags2 list, if you're after quick numbers then the standard CTF ones are (dmflags) 21508 and (dmflags2) 131072. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse, WITH THE EXCEPTION of all flats, textures, sounds and music. IN LAYMANS TERMS: You can use the resources, just don't touch the levels without permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.zdaemon.org/downloads/ http://raider.dnsalias.com:8001/doom/wads/
#XXXXXX X#M;-../+H## M#X.. ,=:%XX###M T H E O F F I C I A L #-,,=+XXXX$%$### HM +HEH@$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8' + M########@$M##8 88 .8"8. 8 8b d'8 8 8 8`b. 8 :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8 $###X ##M 8 88 8Woot!8 8 " 8 `8' 8 8 8 8 `b.8 ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8 # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8 # ,## X#- ## # .## =#= ,##================================================== # =$## #, ,$## .o8o. 8oo8oo8 8ooooo8 # :XM#$ %@ :%$H#% d' `b 8 `8 $ :X@####/ %MMM@## 8 8 8oo8 $ ;XHM##@/X######## 8. .p 8 8 $ =XXHX$H####H' `YqypP' o8o o8o M =X$$%####%' .XXM####' H,#####' P R O J E C T - X #####X' --===================-- #%' Skulltag conversion of ZDaemon 4-Way CTF (version 5) - changing the white base graphics to yellow, adding dynamic lights for all new sprites plus improvements to maps 08, 15 and 20. =========================================================================== Advanced engine needed : Skulltag 0.98b and up Primary purpose : Capture the Flag =========================================================================== Title : Skulltag 4-Way CTF Filename : ST_4WAY.WAD Release date : 2006 (originally), 2010 for Skulltag version. Authors : Exl, GhostlyDeath, Izm, Mephisto, Nestea, Silvertear, SpacePirate, The Ultimate DooMer and XSnake. Email Addresses : Too many to list... Other Files By Authors : Too many to list... Misc. Author Info : A group of misfits who love CTF and decided to endorse the new 4-team variant of it. Description : The official set of 30 4-way CTF maps for Skulltag. The maps will also work with 1-flag CTF. Additional Credits to : Raider, Kilgore, and duke4ever Without you three, CTF in ZDaemon would not exist. Thank you so much. NiGHTMARE, AlexMax, EarthQuake, Exl, The Ultimate DooMer Textures, flats, and miscellaneous graphics. And anyone who submitted something that couldn't make it into the wad. Your efforts weren't for nothing! Thanks. =========================================================================== * What is included * New levels : MAP01 "Codex Argenteus" by Exl MAP02 "The Whole Four Yards" by GhostlyDeath MAP03 "Rocky Debate" by Izm MAP04 "Four-Dimensional Violence" by Mephisto MAP05 "Deserted Outpost" by Nestea MAP06 "Beta Aquilae" by Silvertear MAP07 "Twisting, Turning Path" by SpacePirate MAP08 "Hungry Hippos of Hell" by The Ultimate DooMer MAP09 "Snow and Ice" by XSnake MAP10 "Exophase IV" by Exl MAP11 "At Point Blank" by Izm MAP12 "Under the Base" by Mephisto MAP13 "Mount CTF" by Silvertear MAP14 "Shadow Dancing" by SpacePirate MAP15 "Fourway Warehouse" by The Ultimate DooMer MAP16 "Waterage" by Exl MAP17 "Fourtress" by Izm MAP18 "Back at Phobos" by Silvertear MAP19 "Eye in the Sky" by SpacePirate MAP20 "Paintball" by The Ultimate DooMer MAP21 "Black and Mirrors" by XSnake MAP22 "L-Plate" by Izm MAP23 "The Phobos Project" by Silvertear MAP24 "A Warm Place" by SpacePirate MAP25 "Upper Limits" by Izm MAP26 "Return to Deimos" by Silvertear MAP27 "Grayspeed" by SpacePirate MAP28 "Let's Rock" by Izm MAP29 "Dune" by Spacepirate MAP30 "Plutoniation" by Izm Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes (new coloured scenery) Demos : No Other : No Other files required : None * Play Information * Game : DooM 2 Map # : Map 01-30 Single Player : Player starts only Cooperative : No Deathmatch : Player starts only CTF : Yes Difficulty Settings : Not implemented * Construction * Base : New maps from scratch. Build Time : Ages Editor(s) used : WADED, Doom Builder, WadAuthor, LView Pro 2004, DeePsea, XWE, Wintex, zwadconv.exe and ctfconv.exe Known Bugs : None that we are aware of... May Not Run With... : Anything other than Skulltag. * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is an normal WAD editing program. Config files for Doom Builder and WadAuthor are supplied in the zip, if you use another editor then the following things must be put in every single CTF map (the thing numbers are in brackets, for compatibility with non-ZDoom WAD editing programs) Red Flag (5131) Blue Flag (5130) Green Flag (5134) White/Yellow Flag (5133) Neutral Flag (5132) Red Player Start (5080) Blue Player Start (5081) Green Player Start (5083) White/Yellow Player Start(5084) Spectator Start ( 11) Single Player Start ( 1) * To create your own CTF server... * When setting up a server, you must ensure that team starts are on and that ctf compatibility mode is off (the maps will not work properly otherwise). Both are found in the dmflags2 list, if you're after quick numbers then the standard CTF ones are (dmflags) 21508 and (dmflags2) 131072. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse, WITH THE EXCEPTION of all flats, textures, sounds and music. IN LAYMANS TERMS: You can use the resources, just don't touch the levels without permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.zdaemon.org/downloads/ http://raider.dnsalias.com:8001/doom/wads/