A small level with constantly changing geometry
This edition combined the three wads together with added new sky and music. GZDoom features like 3D floor, mirrors, and swimmable water. A simple...
It all began in July 2004 after I (Milian) played a really stupid map somewhere on ZDaemon. I imagined a wad full of silly maps and started with ...
Single level made for an ill fated and not widely released community project.
This map offers nonlinear gameplay. Also it's pretty big and contains many secret areas. WAD includes custom ambient music which was composed by ...
Hell-Forged is a reboot of Demon Eclipse's Episode 2. It no longer directly relates to the story in Doom 1, as the original project did. Instead ...
A simple small deathmatch map with a few secrets for about 2-4 players
"I knew they would come back some day...The leaders and generals of the world were content with their victory...my victory...heh. Never been much...
Just a set of highly detailed small to medium large maps, mostly inspired by shooter classics of the 90s.
I made most of this level about three years ago but never released it until now. seems really hard and I can't guarantee it's fun to play, but I ...
This was originally map05 of the 'Doom64 II The Rising' project, but I disliked the way the project was heading, and eventually it stagnated, so ...
A complication of all the maps dedicaded to my birthday, why is this called a birthday night? Because the sky is always night.
Large hell/gothic themed map for GZDoom. Works best with the latest dev builds of GZDoom as of release - June 2015.
A single level based on the Doom 64.
A little map inspired by AgentSpork's masterpiece and megawad project "Simplicity"
A remake of the Unreal Tounament 99 deathmatch map, Tempest. Can be played Single or Multiplayer, although its main purpose is deathmatch.
Twisted Dimension is the best of my works so far, and also the most creative. It's originally based off of my very old map Death Arena, in which ...
Sometimes, the urge to map comes in small moments where you want to challenge yourself to make something in a short amount of time.
A Tech-styled (mostly) megawad for ZDoom. My first
The hellish minions left to wander in the aftermath of Korax's defeat during the battle of Cronos have now scattered across Parthoris looking for...
Was originally going to be a breather from my "fortress of misery" map but as I went on, it became clear that it wasn't gonna be as short ;)
A 40-60 minutes level for almost vanilla setting of Heretic. Well, map itself is vanilla but it uses DECORATE to make firemace always spawn, so i...