A Tale of Two Houses and a Small Fortress (Tweak Edition)

A Tale of Two Houses and a Small Fortress (Tweak Edition)

This edition combined the three wads together with added new sky and music. GZDoom features like 3D floor, mirrors, and swimmable water. A simple fortress wa...

Filenames
dark2houses.wad
Size
17.97 MB
MD5
8a9b140dfb785c73bc047032e268fe1e
SHA-1
6c05522a0e81566ed78c06f27224f9db8a09bb57
SHA-256
4d657c8476cebbef046dcfacaa607198d32b0b74f4f5c16724b216869bff70b1
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Zandronum, ZDoom
Lumps
16
Maps
MAP01, MAP02, MAP03

Read Me

===========================================================================
Advanced engine needed  : GZDoom (recent and open gl) or Zandronum 3.0
Primary purpose         : Three levels included
===========================================================================
Title                   : A Tale of Two Houses and a Small Fortress (Tweak Edition)
Filename                : dark2houses.wad 
Release date            : 9/14/2018
Author                  : Guy M. Babin "GhostGuy"
Email Address           : [redacted]
Other Files By Author   : main2.wad (main2d2.wad), zdmpro11.wad, and others not
                          to mention
Misc. Author Info       : Hobbyist who like creating media stuff.

Description             : This edition combined the three wads together with added new sky and music.
			  
                          GZDoom features like 3D floor, mirrors, and swimmable water.
                          A simple fortress wad and two simple house wads.
                          			  
                          MAP01:  Known as "The Dark Fortress (Version 2)"
                          MAP02:  Known as "The House That Sits in the Center"
                          MAP03:  Known as "Main3" (bonus revised edition of Main2.wad, first house map
                                  from 1996) 

Music (OGG format)      : D_RUNNIN ("Goa Secret" by GhostGuy)
                          D_STALKS ("Maka Secret" by GhostGuy)	
                          D_COUNTD ("Neon Express" by GhostGuy)		 

===========================================================================
* What is included *

New levels              : Yes (MAP01 to MAP03)
Sounds                  : No 
Music                   : Yes
Graphics                : Yes (sky texture)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : GZDoom (recent) or Zandronum 3.0 (recent)
Optional files          : Brutal Doom v21 beta (with flashlight capability)


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : NO
Other game styles       : None
Difficulty Settings     : Not implemented (Hard)


* Construction *

Base                    : From scratch
Build Time              : About two weeks
Known Bugs              : Key Doors Won't Function on older Zandronum 2.0 (use 3.0)
May Not Run With        : Other ports
Tested With             : GZDoom, Zandronum 3.0


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: http://www.moddb.com/  and mirrors

Author's website:  http://www.babins.org/Guy/

--end--

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4