Ave Terra
Filenames
aveterra.wad
Size
430.13 KB
MD5
569c17cb9b2e9e06dde646a14c1a796c
SHA-1
6d1266203611dee02513a3e174965829301f550c
SHA-256
dfba71f437270ecb8f17eec3deade8b67ad687607989cc8f52cd324cc040f38a
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
8
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : ZDoom / GZDoom Primary purpose : Single play =========================================================================== Title : Ave Terra Filename : AveTerra.wad Release date : October 19, 2016 Author : LPDem Email Address : [redacted] Other Files By Author : None Misc. Author Info : None Description : A small level with constantly changing geometry Additional Credits to : Player701 (testing and fixes) =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A few weeks Editor(s) used : GZDoom Builder, SLADE Known Bugs : Some monsters may not see you until you are close enough. I don't know why it happens. May Not Run With : Anything not based on ZDoom. Untested on Zandronum. Tested With : GZDoom dev. builds (October 2016) but will likely run with a release version too. * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors