Joe-Ilya's Birthday night

Joe-Ilya's Birthday night

A complication of all the maps dedicaded to my birthday, why is this called a birthday night? Because the sky is always night.

Filenames
joebdn.wad
Size
5.90 MB
MD5
2f12d6b55ecc8c1a9db0320cfaf5faab
SHA-1
61022233d87f653b22a50853db91c5351225b32a
SHA-256
07e9bd0a6fbe9ed9b81c36a3f422df0d11dfa881b9590322af13209a8edaeee0
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom
Lumps
185
Maps
MAP01, MAP02, MAP04, MAP07, MAP10, MAP11, MAP12, MAP09, MAP05, MAP03, MAP06, MAP08

Read Me

===========================================================================
Archive Maintainer      : This is a birthday map complication
Advanced engine needed  : Limit-removing, boom for MAP07 and MAP08, GZdoom
                          for MAP12
Primary purpose         : Single play
===========================================================================
Title                   : Joe-Ilya's Birthday night
Filename                : joebdn.zip
Release date            : 20.06.15
Author                  : Various
Email Address           : [email protected]
Other Files By Authors  : Scifista42 makes a "switcheroom 2" community
                          project.
                          Cannonball made "Concerned" and "Thy Flesh Turned
                          Into a Draft-Excluder"
                          Jaws in Space, NoisyVelvet, Mithran Denizen,
                          Pinchy, dobu gabu maru and walter confalonieri made
                          various maps for various community projects.
                          SuperCupcakeTactics made a birthday map for
                          MR.chris.
                          Veinen makes loads of demos for many wads.
                          
Misc. Author Info       : I have no idea what are they doing with their
                          lives, I only know that I'm playing my guitar and
                          yet to finish school.

Description             : A complication of all the maps dedicaded to my
                          birthday, why is this called a birthday night?
                          Because the sky is always night.

Additional Credits to   : ID for doom
                          Gez for slade3
                          Impcode for DB2
                          Microsoft for PC and MSpaint
===========================================================================
* What is included *

New levels              : 12
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP12
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Rarely


* Construction *

Base                    : New from scratch
Build Time              : literally a day
Editor(s) used          : DB2 SLADE3 MSPAINT
Known Bugs              : Go outside and find some
May Not Run With        : MAP07 and MAP08 aren't compatible with vanilla
                          source ports, MAP12 is unplayable in non-Zdoom
                          ports(there's a warning)
Tested With             : MAP07 and MAP08 with PRboom 2.5.1.3 MAP12 with
                          GZdoom 2.0.05 the rest with crispy doom 1.5


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
0
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
0
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
0
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
0
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
0
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
0
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
1
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
1