Austerity - A Simplicity Tribute v1.01

Austerity - A Simplicity Tribute v1.01

A little map inspired by AgentSpork's masterpiece and megawad project "Simplicity"

Filenames
aust_01.wad
Size
9.58 MB
MD5
7067596cd0d432c4a04e322a79f1bbf2
SHA-1
5bb97a22ce08a1ef1fba895c49597fe9a445622e
SHA-256
bc5e2cb6337e0d5fcefe70219602c7dc1a8ad438bf7732fc3ebec99c96ba5aa4
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
1212
Maps
MAP01, TITLEMAP

Read Me

===========================================================================
Title                   : Austerity - A Simplicity Tribute v1.01
Filename                : aust_01.pk3
Date Finished           : December, 24th 2006
Revision Dates		: v1.01 December, 25th 2006
Author                  : Daniel "Tormentor667" Gimmer
Web Page                : http://www.tormentor667.de (Tormentor's Realm 667)
Previous Work		: Torment & Torture 3 : Fortress of Damnation
			  Torment & Torture 2 : Armory of Pain 
			  Torment & Torture (WIAW Winner)
			  Perforated Entrails Beta Release
			  X-Mas Deathmatch
			  Map01 Remixes Compilation
			  The City of the Damned
			  Torment & Torture LE : Fury of Fire
			  Sapphire - Orbital Research
			  Knee-Deep in ZDoom (KDiZD)
			  (grab all @ www.tormentor667.de)

Look also for		: The soon to be released...
				Netherworld : A Cursed Legacy
				X-Mas Deathmatch 2
				Perforated Entrails : Renaissance
				Stronghold (working title)
				The Ultimate Torment & Torture

Email Address           : [email protected]

Description             : A little map inspired by AgentSpork's masterpiece and
			  megawad project "Simplicity"

Thx goes to	        : id Software for DooM & Quake
			  Randy Heit for ZDoom
			  Graf Zahl for GZDoom
			  AgentSpork for Simplicity
			  Pascal Van Heiden for Doom Builder
			  Nick "Nightmare" Baker for his texture sets
			  Wadfather and its contributors for the skybox
			  The ZDoom community for technical support
			  Apogee's Terminal Velocity for music
			  Epic Megagames "OMF 2097" for music

===========================================================================

* Play Information *

Map #                   : Map01
Source Port		: GZDoom (Hardware Renderer), 
			  ZDoom (Software Renderer)
Single Player           : Yes
Cooperative 2-8 Player  : Yes (should work)
Deathmatch 2-8 Player   : No
Difficulty Settings     : Ultra Violence
New Sounds              : No
New Music               : Yes
New Graphics            : Yes


* Construction *

Base                    : Inspired by Simplicity, Map from scratch
Build Time              : 3,5 days (yes, not kidding)
Editor(s) used          : Adobe Photoshop, DoomBuilder, ACC, WinTex, XWE
Known Bugs              : None	


* Other Information *

Where to Get		: www.tormentor667.de and also at 3dgamers archive
Copy Information	: Do whatever you like with this as long as you keep
			  things credited.

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8
TITLEMAP

TITLEMAP

Deathmatch Spawns
0
Co-op Spawns
1

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14
PLAYPAL - 15