D'Spirali Hideout

D'Spirali Hideout

A 40-60 minutes level for almost vanilla setting of Heretic. Well, map itself is vanilla but it uses DECORATE to make firemace always spawn, so it's actually...

Filenames
dspiralihide.wad
Size
3.52 MB
MD5
7fa6ba2c4d121b059038e5201ea0338b
SHA-1
54202a8397ea603f05930c0580ac250aa48688b6
SHA-256
c87439d1219d4039466667ebb22f311013d630fda59acbd135609381a05159f1
WAD Type
PWAD
IWAD
Unknown
Engines
GZDoom, Zandronum, ZDoom
Lumps
14
Maps
E1M1

Read Me

===========================================================================
Advanced engine needed  : ZDoom / GZDoom / Zandronum
Primary purpose         : Single play
===========================================================================
Title                   : D'Spirali Hideout
Filename                : DSpiraliHide.wad
Release date            : 14 April 2019
Author                  : Foxysen
Email Address           : [redacted]

Description             : A 40-60 minutes level for almost vanilla setting of Heretic. Well, map itself is vanilla but it uses DECORATE to make firemace always spawn, so it's actually ZDoom thing. This level is a proof to myself that I don't suck, as my only portfolio, so to say, are not-so-good maps that I have done as a teen. Anyway, all cool people scroll down below this txt to read protips. If you don't read them, your opinion is not valid.

Additional Credits to   : KUBA18i and Trotim for feedback.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Ending screen edit
Other files required    : None


* Play Information *

Game                    : Heretic
Map #                   : E1M1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A month
Editor(s) used          : GZBuilder (ZDBSP nodebuilder), SLADE
May Not Run With        : Non ZDoom based source ports
Tested With             : Zandronum 3.0-r170901-1140


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
===========================================================================
There are two names that are not to be pronounced. The first is "D'Sparil", the name of fear. The second one is "D'Spirali", the name so funny to Corvus, he has to choke himself out of laughter with his hairest hand among the elves. If you don't believe me, just look it up at at Dragon Claw sprites, it's real hairy, like, oh my god, is this even an elf.
So Curvosi has come to conclusion that D'Spirali must die and has infiltrated the outer defences of hideout of D'Spirali. But someone else is watching over them...

Protips for cool people:
- Use the power of freelook and disable autoaim. It's impossible to use firemace properly otherwise.
- If using OpenGL modes, then I must tell you that "Software" is the best setting for "Sector Light Mode" somewhere in OpenGL options. Simulates Software Mode light. The only reason I didn't force it is because I respect cool people.
- Killing D'Spirali kills everyone else in a map. Sadly it also means ez 100% kills.
- Tome of Power and other artifacts are there to be used, not horded. Final boss is less painful without Tomes, trust me.
- No difficulty differences and not that many secrets, am sorry.
- It starts limited in ammo, but there are a lot for firemace. So if you run out of ammo, then you are either ignoring firemace or you aren't using cool artifacts like Tome of Power.
- It's 1 hour map, so so, so save often. I don't like how it ended up so long, but at least it shows me off somewhat.
- Use that Tome of Power already, you are making me cry!

You are cool now. I love cool people.

Maps

D'Spirali Hideout

D'Spirali Hideout (E1M1)

Deathmatch Spawns
0
Co-op Spawns
4