1-Hour Speedmapping 2018

1-Hour Speedmapping 2018

Sometimes, the urge to map comes in small moments where you want to challenge yourself to make something in a short amount of time.

Filenames
1hour.wad
Size
4.51 MB
MD5
500cf09adcd15d0205d116736ce94b99
SHA-1
599fe835670cae24e03289b7724785aad3918816
SHA-256
198e55eb966b6134ccbd229da66958b7d835540ab5151af97f0056c8b38f83cc
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, PRBOOM+, Limit Removing
Lumps
520
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP33, MAP31, MAP32

Read Me

===========================================================================
Archive Maintainer      : Please file to /levels/doom2/megawads.
Primary Purpose         : Single play
Advanced engine needed  : PrBoom+, GZDoom
===========================================================================
Title                   : 1-Hour Speedmapping 2018
Filename                : 1hour.wad
Release date            : 20 October 2018
Author                  : Breezeep, Jimmy, and various mappers
Email Address           : [redacted]

Description             : Sometimes, the urge to map comes in small moments
                          where you want to challenge yourself to make something
                          in a short amount of time.

                          This is the first in what may be a series of compilations
                          of 1-hour speedmaps.

                          Maps must be built within a 1 hour time period.
                          You can do testing and bug-fixing after the 1 hour period.
                          The map must be in a playable state and have an exit.
                          Boom and limit-removing (complevel 2+9) format maps allowed.
                          
Additional Credits to   : Fuzzball for the new graphics!
                          
===========================================================================
* What is included *

New levels              : MAP01-33
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : ZMAPINFO which enables pistol-starts for all maps.


* Play Information *

Game                    : Doom 2
Single Player           : Yes
Cooperative 2-4 Player  : No (untested)
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : No

* Construction *

Base                    : New from scratch
Build Time              : About a month
Editor(s) used          : Doom Builder, GZDoom Builder, SLADE
May Not Run With...     : Vanilla/Chocolate/Boom.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

HUSTR_1

HUSTR_1 (MAP01)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
30
HUSTR_2

HUSTR_2 (MAP02)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
90
HUSTR_3

HUSTR_3 (MAP03)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
120
HUSTR_4

HUSTR_4 (MAP04)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
120
HUSTR_5

HUSTR_5 (MAP05)

Deathmatch Spawns
0
Co-op Spawns
1
Par Time
90
HUSTR_6

HUSTR_6 (MAP06)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_7

HUSTR_7 (MAP07)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
120
HUSTR_8

HUSTR_8 (MAP08)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
120
HUSTR_9

HUSTR_9 (MAP09)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
270
HUSTR_10

HUSTR_10 (MAP10)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
90
HUSTR_11

HUSTR_11 (MAP11)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
210
HUSTR_12

HUSTR_12 (MAP12)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_13

HUSTR_13 (MAP13)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_14

HUSTR_14 (MAP14)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_15

HUSTR_15 (MAP15)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
210
HUSTR_16

HUSTR_16 (MAP16)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_17

HUSTR_17 (MAP17)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
420
HUSTR_18

HUSTR_18 (MAP18)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_19

HUSTR_19 (MAP19)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
210
HUSTR_20

HUSTR_20 (MAP20)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_21

HUSTR_21 (MAP21)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
240
HUSTR_22

HUSTR_22 (MAP22)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_23

HUSTR_23 (MAP23)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
180
HUSTR_24

HUSTR_24 (MAP24)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_25

HUSTR_25 (MAP25)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
150
HUSTR_26

HUSTR_26 (MAP26)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
300
HUSTR_27

HUSTR_27 (MAP27)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
330
HUSTR_28

HUSTR_28 (MAP28)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
420
HUSTR_29

HUSTR_29 (MAP29)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
300
HUSTR_30

HUSTR_30 (MAP30)

Deathmatch Spawns
0
Co-op Spawns
0
Par Time
180
HUSTR_33

HUSTR_33 (MAP33)

Deathmatch Spawns
0
Co-op Spawns
1
HUSTR_31

HUSTR_31 (MAP31)

Deathmatch Spawns
0
Co-op Spawns
1
Par Time
120
HUSTR_32

HUSTR_32 (MAP32)

Deathmatch Spawns
0
Co-op Spawns
3
Par Time
30

Graphics