12 maps of high-speed action-packed Capture the Flag maps by various individuals of the Mechanix Union. Map list: MAP01 - Rotated Infinity by Dus...
Deathmatch only WAD collection.
A rather large level with lotsa everything. It is my first wad but don't be fooled. I have put many long hours into it. So much so that I decided...
1 level for any doom ports without vanilla limitations and with ability to play MOD music. PrBoom-Plus or GZDoom is recommended. It also will run...
Fourth in the Warcade series.
larger Wad :) A neat heretic level with a cool dropping floor thoughtit was neat so i took it and spent much time changing textures and making it...
clean deathmatch level *changes from idmap01.wad* item placement changed from idmap01.wad more deathmatch starts removal of the hideous BFG
Quick map for slaying some revvies.
A MASSIVE, baseish level
A small base with four directions to enter. There is a computer station, a key room, a lift and a hell gate. I apologise for crap architecture an...
Just a screamer map. Planning on using my scripts for my other wads. Other can use the scripts too :)
///NOTE: THIS IS A COOPERATIVE-FRIEND EDITION ///OF PREVIOUSLY SUBMITTER ODE OF RESURRECTION. ///IF YOU WERE JUST FINE WITH THE OLD MAP, ///IGNOR...
Deathmatch wad consiting of an inner rocket arena, and an outer bullet weapon pit. Has the Shotgun, Super Shotgun, Chaingun, and Rocket Launcher.
This is my attempt at making 9 maps inspired by one of my favorite megawads, Scythe! Each map is fairly small and should only take a few minutes ...
(Skip this) ==============HELL JHS============= This is the most violent school you'll ever see! Includes a gun store across the street. ========...
My first wad. After about 500 revisions, its here. Friends say it is good. You should try it.
Non linear level with lots of fight. Expect a HUGE slaughter at the end of the map. Difficulty is hard, but not impossible.
It is the end of the clone wars of the 52nd century. All of humans is happy but the evil monsters of Hell come to kill everyone. Uh oh. Look like...
4 levels for boom format using Darkening 2 textures
Prefab. Kill the monsters to open the door. No matter what order. Using BOOM's scrolling effects and lines allow monster activation.
Short map based on a design i made on notebook paper in the mid nineties
After mapping for years, I've finally released my first finished project. This is part one of a nine part series that re-imagines "Knee Deep in t...