UAC: Mission 1
After mapping for years, I've finally released my first finished project. This is part one of a nine part series that re-imagines "Knee Deep in the Dead," al...
Filenames
uac-m1.wad
Size
5.93 MB
MD5
9e27453356e3a07b3fef46d65c0a31ba
SHA-1
f1af57ca2f3d969f9325abb1e2893cce1ff44849
SHA-256
1f3f48b5a9acdd881167e7df3d68169769196dfcd027af4e9819a62d55816dc3
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
90
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Any that support .ogg if you want to hear the music Primary purpose : Single play =========================================================================== Title : UAC: Mission 1 Filename : UAC-M1 Release date : 02-16-19 Author : Cody "Koko Ricky" Richeson Email Address : [redacted] Description : After mapping for years, I've finally released my first finished project. This is part one of a nine part series that re-imagines "Knee Deep in the Dead," although with significant artistic liberties, architecturally speaking. The goal is to remind the player of the original levels while still feeling fresh. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Countless hours over the course of more than a year. Editor(s) used : Doom Builder 2, SLADE 3; Music was made in FL Studio. May Not Run With : Non-limit removing ports Tested With : ZDoom, GZdoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors