AT TEH UAC COMPLEHX, YOU MARINES DEAD, SOH THEIY SENTIFICATED YOU TO KILL STUFF.
The map contained in this wad is easily the best I have ever created. It's appealing to the eyes, while remaining very fun to play. The level is ...
Infurnus Free-Time-Works has worked for four long years on Lightning DeathMatch, only to go on hiatus. This summer (2006), you will not only get ...
This is a soccer modification for the Skulltag teamgame mode.
Communication with the UAC's toxin plant has been lost, and the same fate has been brought upon all of their teams they've sent in so far. Now th...
Gothic Duel maps
The 6th level of the first episode of Quake.
A UAC base gone haywire. You will fight in Hell eventually. A few base levels are distorted by the influence of Hell.
Invisible demon is here.
7 maps by 6 authors, all themed for LMS. Wad made in two weeks. The maps are FFA-compatible and should we played with at least 4 players, some ma...
This a compilation of Richard Jaspars 'Styx' excellent Styx Deathmatch Series. I've changed nothing in the levels themselves (except rename them ...
Classic Doom with a Doom 3 touch! This Update includes some ZDoom members requests as Skippable Intro and biggest cutscene.
Track through Hitler's base and kill ever nazi you see....I did nazi this coming!
My 2nd map; wolf3D-esque. Challenging, but fair (intended to be played on UV). Design-wise i'm on baby steps.. figuring out stuff, but i've learn...
Demons have taken over the inside of a mountain and it's up to you to clear it out. Do you have what it takes to traverse the Depths of Fear? Can...
*GZDoom with freelook enabled heavily recommended* A short, but replayable level that lets you take three different routes to get to the end, whi...
Title explains it all, a level set in a fortress by the coast. It takes around 6 minutes to complete, and is designed to be played on ultra-viole...
Threshold of Pain is a ZDoom episode which attempts to recreate the look and feel of Midway's famous PSX conversion of Doom whilst maintaining th...
A short, slightly puzzle-oriented map made for TerminusEst13's third DUMP project (Doom Upstart Mapping Project).
The portal after exiting the Good-Guy hallways brought you to a new area of hell. Everything and everyone, including some demons were slaughtered...
This is a 18-map duel set for Skulltag. The maps have a varying shape, size, layout and theme, and most of them use ZDoom/Skulltag effects, so th...
This is a map that was cut out of the Vae Victus project. Why? No one may never know.