Gate to Hell

Gate to Hell

The portal after exiting the Good-Guy hallways brought you to a new area of hell. Everything and everyone, including some demons were slaughtered by some str...

Filenames
gat2hell.wad
Size
1.09 MB
MD5
e4e6235519321dcbd36bf2a78cfa478c
SHA-1
bfaafec8d10ff331ff255716c221e73300e07bcb
SHA-256
ac5bffe1bfee7fbcc43d33d60e2f02adc60ab6445eadd01113fea37e30525246
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
25
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Zandronum/Skulltag
Primary purpose         : Single play
===========================================================================
Title                   : Gate to Hell
Filename                : gat2hell.wad
Release date            : 22/11/14
Author                  : Nambona890
Email Address           : [email protected]
Other Files By Author   : Too many to list.
Misc. Author Info       : Heh

Description             : The portal after exiting the Good-Guy hallways
                          brought you to a new area of hell. Everything and
                          everyone, including some demons were slaughtered
                          by some strange power. Your job here is to find
                          the creatures responsible for this secret power.

Additional Credits to   : Virgil the Doom Poet for a small amount of
                          inspiration for the hell architecture.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : DECORATE, MAPINFO, SNDINFO
Other files required    : Skulltag_Data.pk3


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 5 Weeks
Editor(s) used          : GZDoom Builder and Slade 3.
Known Bugs              : I tried to fix a few HOMs, but they just would
                          not go away!
May Not Run With...     : Anything other than Zandronum or Skulltag


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1