7 levels for 'advanced' Boom compatible ports.
I got bored and then i did this.<br><br> My Deathmatch wad, featuring 6 new maps!<br><br> - Custom Textures - Custom Musics - 3D Floors - More Zd...
A set of ten more maps for ZDaemon Capture the Flag
Z-Arena is a 20-map DM-only megawad for GZDoom 1.1.4 that can be played either on-line or with bots. Two secret maps are included and themes rang...
This is pretty much a testing level to see what I could do with Hacx resources and I think it came out sort of funny. Be warned that this may be ...
I just made this as a little tutorial for not only myself, but for others that do not know how to do 3D stairs. NOTE: To keep the file size down,...
A city themed map, inspired my hometown
A celebration of years of doom deathmatch, each map tries to create a different flair than the last
Sometimes the best things are simple. Sometimes they are complicated. Whatever they are, it is sometimes important to return to basics. Thus, thi...
This wad shows real existing city (Bytom in Poland) moved to Doom universe. 99% of buildings and locations was a copy of real places. The only ch...
Hell was defeated by a lone marine. But what no one knew was that there was a far greater and nigh inconceivable evil lurking beyond our realm: t...
29 Deathmatch speedmaps over the course of 3 speedmapping sessions
Oh Hell. Hell has come to send monsters from Hell to murder you and you have to go to Hell and back to murder the monsters from Hell from making ...
My very first wad. A partial TC for Zdoom inspired
Classic Doom 2 city-style map originally designed for the cancelled "Plain Ol' Doom 2" community megawad. Originally designed as a Map 20 replace...
It all began in July 2004 after I (Milian) played a really stupid map somewhere on ZDaemon. I imagined a wad full of silly maps and started with ...
A skulltag modification bringing new weapons skins and maps to the scene.
Village DeatMatch
A simple small deathmatch map with a few secrets for about 2-4 players
This was originally map05 of the 'Doom64 II The Rising' project, but I disliked the way the project was heading, and eventually it stagnated, so ...
A small deathmatch map stationed in a long-abandoned maintenance tunnel deep beneath the Phobos Labs. The original purpose of the tunnel was to p...
A remake of the Unreal Tounament 99 deathmatch map, Tempest. Can be played Single or Multiplayer, although its main purpose is deathmatch.