ZDaemon CTF

ZDaemon CTF

A set of ten more maps for ZDaemon Capture the Flag

Filenames
zdctfmp2.wad
Size
5.81 MB
MD5
3359d1560874812fabd41fd9619b1dc7
SHA-1
8c5e929aae111e62c5146da94324b3e8283cad6c
SHA-256
691a382ee6d10151817f49de84e2d566bf32fa75a9a795ea20f54bfe343ed639
WAD Type
PWAD
IWAD
Doom II
Engines
ZDaemon, GZDoom
Lumps
375
Maps
MAP11, MAP14, MAP16, MAP18, MAP15, MAP19, MAP20, MAP12, MAP17, MAP13

Read Me

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===========================================================================
Advanced engine needed  : ZDaemon 1.06 or greater
Primary purpose         : Capture the Flag
===========================================================================
Title                   : ZDaemon CTF
Filename                : ZDCTFMP2.WAD
Release date            : June 3, 2004
Authors                 : AlexMax, Exl, Nestea, EarthQuake,
			  SirTimberWolf, Snowbro
Email Addresses         : [email protected]
Other Files By Author   : Too many to list...
Misc. Author Info       : A group of misfits who love CTF

Description             : A set of ten more maps for ZDaemon
                          Capture the Flag

Additional Credits to   : _Raider_, Kilgore, duke4ever
				Without you three, CTF in ZDaemon would not
				exist.  Thank you so much.
			  Hellmaster_Fibri
				You're being a big help to the entire ZDaemon
				community with your cutting edge betas.
			  The ZDCTFMP2 Beta Testers
				Holy crap, you guys are fantastic
===========================================================================
* What is included *

New levels              : MAP11 "Tribute"
				by AlexMax
			  MAP12 "SubTerra"
				by Exl
			  MAP13 "Twice as Simple"
				by Nestea
			  MAP14 "Sanguinary Longshot"
				by EarthQuake
			  MAP15 "Sewers Smell Bad"
				by Nestea
			  MAP16 "Return to Phobos"
				by Exl
			  MAP17 "Burn it with Fire"
				by AlexMax
			  MAP18 "The Old Castle"
				by Nestea
			  MAP19 "UAC Headquarters"
				by SirTimberWolf and EarthQuake
			  MAP20 "On the Bowl"
				by Snowbro
			  Also, if you start a server with zdctfmp.wad and
			  this mapset at the same time (in that order), you
			  can play both CTF mapsets at the same time, with
			  the origional maps being accessable through
			  maps map01-map10.
Sounds                  : Yes
Music                   : Yes (Both MIDI and MOD style)
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP10
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2 Player     : Player starts only
CTF 2-16 Player         : Yes
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About three months
Editor(s) used          : WADED 1.83, DoomBuilder 1.53, WadAuthor 1.30,
			  LView Pro 2004, XWE 1.12, Wintex 4.3
Known Bugs              : None that we know of...
May Not Run With...     : Skulltag (None of these maps are Skulltag CTF
			  compatable)

* To create your own CTF maps... *

It is quite a simple matter to create CTF maps.  All you need is an normal
WAD editing program.  The following things must be put in every single CTF
map (the thing number is in parenthesis, for compatability with non-ZDoom
WAD editing programs)...

Red Flag		: Red Keycard 			(  13)
Blue Flag		: Blue Keycard 			(   5)
Red Player Start	: Red Particle Fountain 	(9027)
Blue Player Start	: Blue Particle Fountain 	(9029)
Spectator Start		: Player Deathmatch Start 	(  11)
Single Player Start	: Player 1 Start 		(   1)

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse, WITH THE EXCEPTION of all flats, patches and textures.

IN LAYMANS TERMS: You can use the graphics, just don't touch the levels
without permission.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.zdaemon.org/downloads/
	   http://raider.dnsalias.com:8001/doom/userwads/
FTP sites:
                      #XXXXXX 
                 X#M;-../+H## 
            M#X.. ,=:%XX###M 
          #-,,=+XXXX$%$### 
       HM  +H@HX$%+++###Mo.        .      oooooo ooo    ooo   .oo.   ooo   ooo 
      # -HM@@##M++++####  Yb      .8      `8' `8 `8.    .8   d'  `b  `8b.  `8' 
     + M########@$M##8     88    .8"8.     8      8b   d'8  8      8  8`b.  8 
    :+#####X   , ### 8     88   .8' `8.    8o8    8 Y.P' 8  8      8  8 `b. 8 
   $###X        ##M  8     88   88ooo88    8 "    8 `8'  8  8      8  8  `b.8 
  ##H       M  ##    8  $@#%#  %8'   `8%   8   o  8      8  `b    d'  8   'b8 
  #        $  ##    o88;@#:@# o88o   o88o o8ood8 o8o    o8o  `YbdP'  o8o   `8 
          # ,##       X#- ## 
         # .##      =#= ,##================================================== 
        # =$##     #, ,$##                                === ===  === ====
       # :XM#$  %@  :%$H#%                                |    |   ==   ||
      $ :X@####/  %MMM@##                                 ===  |   |   ====
     $ ;XHM##@/X######## 
    $ =XXHX$H####H 
   M =X$$%####% 
    .XXM#### 
  H,##### 
#####X 
#%

===========================================================================
Advanced engine needed  : ZDaemon 1.06 or greater
Primary purpose         : Capture the Flag
===========================================================================
Title                   : ZDaemon CTF
Filename                : ZDCTFMP2.WAD
Release date            : June 3, 2004
Authors                 : AlexMax, Exl, Nestea, EarthQuake,
			  SirTimberWolf, Snowbro
Email Addresses         : [email protected]
Other Files By Author   : Too many to list...
Misc. Author Info       : A group of misfits who love CTF

Description             : A set of ten more maps for ZDaemon
                          Capture the Flag

Additional Credits to   : _Raider_, Kilgore, duke4ever
				Without you three, CTF in ZDaemon would not
				exist.  Thank you so much.
			  Hellmaster_Fibri
				You're being a big help to the entire ZDaemon
				community with your cutting edge betas.
			  The ZDCTFMP2 Beta Testers
				Holy crap, you guys are fantastic
===========================================================================
* What is included *

New levels              : MAP11 "Tribute"
				by AlexMax
			  MAP12 "SubTerra"
				by Exl
			  MAP13 "Twice as Simple"
				by Nestea
			  MAP14 "Sanguinary Longshot"
				by EarthQuake
			  MAP15 "Sewers Smell Bad"
				by Nestea
			  MAP16 "Return to Phobos"
				by Exl
			  MAP17 "Burn it with Fire"
				by AlexMax
			  MAP18 "The Old Castle"
				by Nestea
			  MAP19 "UAC Headquarters"
				by SirTimberWolf and EarthQuake
			  MAP20 "On the Bowl"
				by Snowbro
			  Also, if you start a server with zdctfmp.wad and
			  this mapset at the same time (in that order), you
			  can play both CTF mapsets at the same time, with
			  the origional maps being accessable through
			  maps map01-map10.
Sounds                  : Yes
Music                   : Yes (Both MIDI and MOD style)
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP10
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2 Player     : Player starts only
CTF 2-16 Player         : Yes
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About three months
Editor(s) used          : WADED 1.83, DoomBuilder 1.53, WadAuthor 1.30,
			  LView Pro 2004, XWE 1.12, Wintex 4.3
Known Bugs              : None that we know of...
May Not Run With...     : Skulltag (None of these maps are Skulltag CTF
			  compatable)

* To create your own CTF maps... *

It is quite a simple matter to create CTF maps.  All you need is an normal
WAD editing program.  The following things must be put in every single CTF
map (the thing number is in parenthesis, for compatability with non-ZDoom
WAD editing programs)...

Red Flag		: Red Keycard 			(  13)
Blue Flag		: Blue Keycard 			(   5)
Red Player Start	: Red Particle Fountain 	(9027)
Blue Player Start	: Blue Particle Fountain 	(9029)
Spectator Start		: Player Deathmatch Start 	(  11)
Single Player Start	: Player 1 Start 		(   1)

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse, WITH THE EXCEPTION of all flats, patches and textures.

IN LAYMANS TERMS: You can use the graphics, just don't touch the levels
without permission.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.zdaemon.org/downloads/
	   http://raider.dnsalias.com:8001/doom/userwads/
FTP sites:

Maps

MAP11

MAP11

Deathmatch Spawns
2
Co-op Spawns
2
MAP14

MAP14

Deathmatch Spawns
1
Co-op Spawns
4
MAP16

MAP16

Deathmatch Spawns
10
Co-op Spawns
1
MAP18

MAP18

Deathmatch Spawns
4
Co-op Spawns
1
MAP15

MAP15

Deathmatch Spawns
4
Co-op Spawns
1
MAP19

MAP19

Deathmatch Spawns
10
Co-op Spawns
2
MAP20

MAP20

Deathmatch Spawns
2
Co-op Spawns
2
MAP12

MAP12

Deathmatch Spawns
12
Co-op Spawns
1
MAP17

MAP17

Deathmatch Spawns
2
Co-op Spawns
4
MAP13

MAP13

Deathmatch Spawns
4
Co-op Spawns
1