ZDaemon CTF
Filenames
zdctfmp2.wad
Size
5.81 MB
MD5
3359d1560874812fabd41fd9619b1dc7
SHA-1
8c5e929aae111e62c5146da94324b3e8283cad6c
SHA-256
691a382ee6d10151817f49de84e2d566bf32fa75a9a795ea20f54bfe343ed639
WAD Type
PWAD
IWAD
Doom II
Engines
ZDaemon, GZDoom
Lumps
375
Maps
MAP11, MAP14, MAP16, MAP18, MAP15, MAP19, MAP20, MAP12, MAP17, MAP13
Download
Read Me
#XXXXXX X#M;-../+H## M#X.. ,=:%XX###M #-,,=+XXXX$%$### HM +H@HX$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8' + M########@$M##8 88 .8"8. 8 8b d'8 8 8 8`b. 8 :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8 $###X ##M 8 88 88ooo88 8 " 8 `8' 8 8 8 8 `b.8 ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8 # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8 # ,## X#- ## # .## =#= ,##================================================== # =$## #, ,$## === === === ==== # :XM#$ %@ :%$H#% | | == || $ :X@####/ %MMM@## === | | ==== $ ;XHM##@/X######## $ =XXHX$H####H M =X$$%####% .XXM#### H,##### #####X #% =========================================================================== Advanced engine needed : ZDaemon 1.06 or greater Primary purpose : Capture the Flag =========================================================================== Title : ZDaemon CTF Filename : ZDCTFMP2.WAD Release date : June 3, 2004 Authors : AlexMax, Exl, Nestea, EarthQuake, SirTimberWolf, Snowbro Email Addresses : [email protected] Other Files By Author : Too many to list... Misc. Author Info : A group of misfits who love CTF Description : A set of ten more maps for ZDaemon Capture the Flag Additional Credits to : _Raider_, Kilgore, duke4ever Without you three, CTF in ZDaemon would not exist. Thank you so much. Hellmaster_Fibri You're being a big help to the entire ZDaemon community with your cutting edge betas. The ZDCTFMP2 Beta Testers Holy crap, you guys are fantastic =========================================================================== * What is included * New levels : MAP11 "Tribute" by AlexMax MAP12 "SubTerra" by Exl MAP13 "Twice as Simple" by Nestea MAP14 "Sanguinary Longshot" by EarthQuake MAP15 "Sewers Smell Bad" by Nestea MAP16 "Return to Phobos" by Exl MAP17 "Burn it with Fire" by AlexMax MAP18 "The Old Castle" by Nestea MAP19 "UAC Headquarters" by SirTimberWolf and EarthQuake MAP20 "On the Bowl" by Snowbro Also, if you start a server with zdctfmp.wad and this mapset at the same time (in that order), you can play both CTF mapsets at the same time, with the origional maps being accessable through maps map01-map10. Sounds : Yes Music : Yes (Both MIDI and MOD style) Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01-MAP10 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2 Player : Player starts only CTF 2-16 Player : Yes Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About three months Editor(s) used : WADED 1.83, DoomBuilder 1.53, WadAuthor 1.30, LView Pro 2004, XWE 1.12, Wintex 4.3 Known Bugs : None that we know of... May Not Run With... : Skulltag (None of these maps are Skulltag CTF compatable) * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is an normal WAD editing program. The following things must be put in every single CTF map (the thing number is in parenthesis, for compatability with non-ZDoom WAD editing programs)... Red Flag : Red Keycard ( 13) Blue Flag : Blue Keycard ( 5) Red Player Start : Red Particle Fountain (9027) Blue Player Start : Blue Particle Fountain (9029) Spectator Start : Player Deathmatch Start ( 11) Single Player Start : Player 1 Start ( 1) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse, WITH THE EXCEPTION of all flats, patches and textures. IN LAYMANS TERMS: You can use the graphics, just don't touch the levels without permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.zdaemon.org/downloads/ http://raider.dnsalias.com:8001/doom/userwads/ FTP sites:
#XXXXXX X#M;-../+H## M#X.. ,=:%XX###M #-,,=+XXXX$%$### HM +H@HX$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8' + M########@$M##8 88 .8"8. 8 8b d'8 8 8 8`b. 8 :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8 $###X ##M 8 88 88ooo88 8 " 8 `8' 8 8 8 8 `b.8 ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8 # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8 # ,## X#- ## # .## =#= ,##================================================== # =$## #, ,$## === === === ==== # :XM#$ %@ :%$H#% | | == || $ :X@####/ %MMM@## === | | ==== $ ;XHM##@/X######## $ =XXHX$H####H M =X$$%####% .XXM#### H,##### #####X #% =========================================================================== Advanced engine needed : ZDaemon 1.06 or greater Primary purpose : Capture the Flag =========================================================================== Title : ZDaemon CTF Filename : ZDCTFMP2.WAD Release date : June 3, 2004 Authors : AlexMax, Exl, Nestea, EarthQuake, SirTimberWolf, Snowbro Email Addresses : [email protected] Other Files By Author : Too many to list... Misc. Author Info : A group of misfits who love CTF Description : A set of ten more maps for ZDaemon Capture the Flag Additional Credits to : _Raider_, Kilgore, duke4ever Without you three, CTF in ZDaemon would not exist. Thank you so much. Hellmaster_Fibri You're being a big help to the entire ZDaemon community with your cutting edge betas. The ZDCTFMP2 Beta Testers Holy crap, you guys are fantastic =========================================================================== * What is included * New levels : MAP11 "Tribute" by AlexMax MAP12 "SubTerra" by Exl MAP13 "Twice as Simple" by Nestea MAP14 "Sanguinary Longshot" by EarthQuake MAP15 "Sewers Smell Bad" by Nestea MAP16 "Return to Phobos" by Exl MAP17 "Burn it with Fire" by AlexMax MAP18 "The Old Castle" by Nestea MAP19 "UAC Headquarters" by SirTimberWolf and EarthQuake MAP20 "On the Bowl" by Snowbro Also, if you start a server with zdctfmp.wad and this mapset at the same time (in that order), you can play both CTF mapsets at the same time, with the origional maps being accessable through maps map01-map10. Sounds : Yes Music : Yes (Both MIDI and MOD style) Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01-MAP10 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2 Player : Player starts only CTF 2-16 Player : Yes Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About three months Editor(s) used : WADED 1.83, DoomBuilder 1.53, WadAuthor 1.30, LView Pro 2004, XWE 1.12, Wintex 4.3 Known Bugs : None that we know of... May Not Run With... : Skulltag (None of these maps are Skulltag CTF compatable) * To create your own CTF maps... * It is quite a simple matter to create CTF maps. All you need is an normal WAD editing program. The following things must be put in every single CTF map (the thing number is in parenthesis, for compatability with non-ZDoom WAD editing programs)... Red Flag : Red Keycard ( 13) Blue Flag : Blue Keycard ( 5) Red Player Start : Red Particle Fountain (9027) Blue Player Start : Blue Particle Fountain (9029) Spectator Start : Player Deathmatch Start ( 11) Single Player Start : Player 1 Start ( 1) * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse, WITH THE EXCEPTION of all flats, patches and textures. IN LAYMANS TERMS: You can use the graphics, just don't touch the levels without permission. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.zdaemon.org/downloads/ http://raider.dnsalias.com:8001/doom/userwads/ FTP sites: