This project started on January 10, 2006. The first NDCP had been completed and released. Towards the end of that project talk had been going on ...
Welcome to ARSDOOM! An attempt for an artists project using the wellknown doom engine and wellhacked internal formats. No blood-feast! About 20 a...
You have been transported to a Mars laboratory to eradicate the hellspawn threat. The fourth rock from the Sun had been terraformed decades earli...
Heart is the third level in the Grind series, following Grind2 and Dream. This level took a lot of time to complete, especially some of the detai...
A smallish gothic level, my first.
A Derelict supply depot, the UAC nearly abandoned this humble base months ago when it was discovered that the hellspawn were using it as a telepo...
In previous episode, you defeated Joker in his stronghold on Mars called Cruel. He was planning an invasion to earth. You got trapped in Cruel. Y...
32 level doom2 replacement originally done for doom 1 and updated since then.
This is my second oldest surviving map that I still have, and my very first DM map ever. However, the gameplay and layout are pretty awful, so I ...
A big split techbase for the Advent 2005 map pack. Please use this version instead of the one under DAC7, as this fixes the Keen bug.
An entry for the Doom Republic Editing Contest. The theme is a dungeon and the amount of time given is a week, but I slacked off a bit and made i...
Long maps are looooong! And in this case, this one qualify into /idgames because of the compatibility and yet the utter fun it yields to the play...
This map was created for the CC3. But now that its canceled I fiqured id just upload it. Its quite difficult i suggest you play it on the first l...
semi-dark underground map
Alien Vendetta offers 32 all new levels, ranging from small fast-paced tech-styled ones, to complex medieval- and hellish-themed maps. Variety wa...
12 XXX-y maps made during the 30th Abyssal Speedmapping Session. This session was based around Using the Romero Head, making the map plasma orien...
A cargo bay
After the first czech community project we were decided to make something larger hance Zones of Fear were born.
Base style deathmatch level. Very small size. All skill levels have been included. They follow TeamTNT's good deathmatch rules.
A community project created by the regulars of DyingCamel's twitch stream: https://www.twitch.tv/dyingcamel
Nothing worth taking seriously. This is like one of those WADs that are actually old but get posted on the idgames database. If you like '94-type...
The world's most manly and virile, battleworthy Doom marines decide to sort it out man-2-man in a specially constructed UAC arena.